Blender Git Commits

Blender Git "simulation-tree" branch commits.

Page: 30 / 121

November 8, 2019, 18:48 (GMT)
move attribute defaults back into AttributesInfo
November 8, 2019, 18:19 (GMT)
make function name more precise
November 8, 2019, 18:15 (GMT)
cleanup
November 8, 2019, 17:49 (GMT)
remove a node
November 8, 2019, 17:21 (GMT)
make switch node work again
November 8, 2019, 16:50 (GMT)
bring back object mesh info node
November 8, 2019, 16:33 (GMT)
remove some nodes for now
November 8, 2019, 16:32 (GMT)
bring back color nodes
November 8, 2019, 16:11 (GMT)
boolean math nodes
November 8, 2019, 15:56 (GMT)
more vector math
November 8, 2019, 15:27 (GMT)
more vector math
November 8, 2019, 15:12 (GMT)
bring back some vector math nodes
November 7, 2019, 14:17 (GMT)
fix compile error
November 7, 2019, 13:03 (GMT)
cleanup
November 7, 2019, 12:59 (GMT)
make AttributesInfo non copy and non movable
November 7, 2019, 12:48 (GMT)
rename GET_TYPE to CPP_TYPE
November 7, 2019, 12:38 (GMT)
use monotonic allocator for network builder
November 7, 2019, 12:21 (GMT)
use monotonic allocator for vtree generation
November 7, 2019, 10:57 (GMT)
rename functions2 to functions
November 7, 2019, 10:54 (GMT)
remove old function system
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021