Blender Git "simulation-tree" branch commits. Page: 39 / 121 September 27, 2019, 10:35 (GMT) | | September 27, 2019, 10:33 (GMT) | remove some debug prints
| September 27, 2019, 08:58 (GMT) | Merge branch 'master' into functions
| September 26, 2019, 16:15 (GMT) | add resources to data graph instead of function
| September 26, 2019, 16:07 (GMT) | utility to print resource names
| September 26, 2019, 15:57 (GMT) | add resource via VTreeDataGraphBuilder
| September 26, 2019, 15:42 (GMT) | data graph can own arbitrary resources now
| September 26, 2019, 15:35 (GMT) | make Function class a bit smaller
| September 26, 2019, 15:23 (GMT) | separate owned resources container from function
| September 26, 2019, 14:46 (GMT) | experimental lazy init for unique pointers
| September 26, 2019, 14:18 (GMT) | use make_unique in some places
| September 26, 2019, 13:41 (GMT) | Remove owns_mem attribute from Tuple
| September 26, 2019, 13:21 (GMT) | remove run_destructors member from Tuple
| September 26, 2019, 13:02 (GMT) | remove refcount from TupleMeta
| September 26, 2019, 12:35 (GMT) | remove refcounter from data graph
| September 26, 2019, 12:05 (GMT) | improved static and dynamic type checking for function bodies
| September 26, 2019, 11:49 (GMT) | store tuple as resource in function
| September 26, 2019, 11:35 (GMT) | initial resource storage for functions
| September 26, 2019, 10:46 (GMT) | store StringRef directly in function
That increases the size slightly, but is easier to debug
| September 26, 2019, 10:06 (GMT) | use header guards
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