Blender Git "simulation-tree" branch commits. Page: 40 / 121 September 26, 2019, 10:03 (GMT) | rename file
| September 26, 2019, 09:04 (GMT) | reduce error handling complexity
| September 26, 2019, 08:43 (GMT) | Merge branch 'master' into functions
| September 26, 2019, 08:43 (GMT) | cleanup
| September 25, 2019, 14:02 (GMT) | Merge branch 'master' into functions
| September 23, 2019, 10:08 (GMT) | Replace Falloff with weight input
| September 23, 2019, 09:42 (GMT) | start using monotonic allocator when parsing bparticles tree
| September 23, 2019, 09:01 (GMT) | Merge branch 'master' into functions
| September 22, 2019, 13:05 (GMT) | initial particle group implementation
| September 22, 2019, 12:37 (GMT) | access influences collector from action parsers
| September 22, 2019, 12:14 (GMT) | move responsibility of registering attributes to node frontend
| September 22, 2019, 11:54 (GMT) | allow only one collision per time step
| September 22, 2019, 11:54 (GMT) | pass simulation state to interfaces
| September 22, 2019, 10:59 (GMT) | better distinction between particle simulation and system
| September 22, 2019, 10:44 (GMT) | improved handling of moving colliders
| September 22, 2019, 10:01 (GMT) | Merge branch 'master' into functions
| September 20, 2019, 14:37 (GMT) | cleanup
| September 20, 2019, 14:32 (GMT) | move responsibility to ensure that attributes exist out of simulator
| September 20, 2019, 14:21 (GMT) | move attributes declaration out of simulate code
| September 20, 2019, 14:09 (GMT) | move responsibility of keeping track of particle ids
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