Blender Git "simulation-tree" branch commits. Page: 45 / 121 September 10, 2019, 11:26 (GMT) | Merge branch 'master' into functions
| September 10, 2019, 11:02 (GMT) | store attributes info directly instead of unique pointer
| September 10, 2019, 10:56 (GMT) | don't store attributes info ref directly in block
| September 10, 2019, 10:39 (GMT) | move attributes block container stuff to same file again
| September 10, 2019, 10:18 (GMT) | new Dot Production operation in vector math node
| September 10, 2019, 10:10 (GMT) | new Project operation in vector math node
| September 10, 2019, 09:54 (GMT) | Improve copy and move constructor of Vector
| September 9, 2019, 15:58 (GMT) | remove limit for index range arrays
| September 9, 2019, 15:22 (GMT) | implement multiple density modes in Mesh Emitter node
| September 9, 2019, 14:23 (GMT) | Falloff input in Drag Force node
| September 9, 2019, 14:17 (GMT) | new Drag Force node
| September 9, 2019, 13:45 (GMT) | Merge branch 'master' into functions
| September 9, 2019, 13:43 (GMT) | initial new attributes block storage
| September 9, 2019, 10:17 (GMT) | cleanup some nonmovable and noncopyable functions
| September 9, 2019, 09:51 (GMT) | test if it builds on buildbot without alembic tests
| September 9, 2019, 09:41 (GMT) | test moving functions to bf_functions
| September 9, 2019, 09:33 (GMT) | test adding a virtual destructor to solve a linker issue
| September 9, 2019, 08:55 (GMT) | Merge branch 'master' into functions
| September 6, 2019, 15:44 (GMT) | support for outputting None/Points/Tetrahedons
| September 6, 2019, 15:07 (GMT) | Merge branch 'master' into functions
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