Blender Git "simulation-tree" branch commits. Page: 52 / 121 August 26, 2019, 10:17 (GMT) | build virtual node tree in constructor
| August 26, 2019, 09:58 (GMT) | remove particle block from interfaces
| August 26, 2019, 09:33 (GMT) | remove StepDescription and ParticleType entirely
| August 26, 2019, 09:09 (GMT) | don't use ParticleType abstraction in simulation code
| August 26, 2019, 08:49 (GMT) | don't use StepDescription abstraction in simulation code
| August 26, 2019, 08:27 (GMT) | initial step simulator abstraction
| August 26, 2019, 08:05 (GMT) | move simulation state to separate file
| August 26, 2019, 07:57 (GMT) | combine particle and world state in c api
| August 26, 2019, 07:37 (GMT) | implicitely convert StringRef to std::string
| August 26, 2019, 07:27 (GMT) | add missing const
| August 26, 2019, 07:25 (GMT) | add missing const
| August 26, 2019, 07:18 (GMT) | Merge branch 'master' into functions
| August 25, 2019, 12:34 (GMT) | add float hash
| August 25, 2019, 12:30 (GMT) | add test
| August 25, 2019, 12:23 (GMT) | remove unused macro
| August 25, 2019, 12:19 (GMT) | remove unused mempool
| August 25, 2019, 12:07 (GMT) | unify hash tables a bit
| August 25, 2019, 11:58 (GMT) | update the hashing template
| August 24, 2019, 19:28 (GMT) | Fix build error
| August 23, 2019, 15:35 (GMT) | Update Vector implementation
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