Blender Git Commits

Blender Git "simulation-tree" branch commits.

Page: 53 / 121

August 23, 2019, 14:57 (GMT)
don't inline grow for other data structures
August 23, 2019, 14:52 (GMT)
don't inline grow functions
August 23, 2019, 14:32 (GMT)
add some comments
August 23, 2019, 14:25 (GMT)
store usable slots in open addressing array
August 23, 2019, 14:06 (GMT)
Add license header
August 23, 2019, 14:04 (GMT)
replace magic number
August 23, 2019, 13:41 (GMT)
Initial implementation of updated ui proposal
August 23, 2019, 08:12 (GMT)
fix after merge
August 23, 2019, 08:01 (GMT)
Merge branch 'master' into functions
August 22, 2019, 12:19 (GMT)
fix build error
August 22, 2019, 10:14 (GMT)
Merge branch 'master' into functions
August 22, 2019, 09:47 (GMT)
New boolean math node with And, Or and Not operation
August 22, 2019, 09:44 (GMT)
fix boolean c++/llvm conversion
August 21, 2019, 16:24 (GMT)
more comments
August 21, 2019, 15:57 (GMT)
add some comments
August 21, 2019, 15:38 (GMT)
improve const correctness in many places
August 21, 2019, 15:29 (GMT)
Merge branch 'master' into functions
August 21, 2019, 12:44 (GMT)
Fix raw allocator

This allocator is necessary because sometimes we don't want to use
Blenders guarded allocator. Especially when an object lives longer
than the guarded allocator.
August 21, 2019, 07:27 (GMT)
Merge branch 'master' into functions
August 20, 2019, 16:45 (GMT)
more tests
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021