Blender Git Commits

Blender Git "temp-gpencil-eval" branch commits.

Page: 85 / 277

March 14, 2019, 08:48 (GMT)
GPencil: Cleanup unused shader code

After last changes, some code is not required and only adds noise lines.
March 13, 2019, 18:48 (GMT)
GPencil: Text flip vertical to texture stroke
March 13, 2019, 15:36 (GMT)
GPencil: More test for textured strokes

Now the texture is inverted in alternate segments.
March 13, 2019, 09:05 (GMT)
Merge branch 'master' into greasepencil-object
March 11, 2019, 16:43 (GMT)
Merge branch 'master' into greasepencil-object
March 10, 2019, 16:14 (GMT)
GPencil: Display color names only in Edit mode
March 10, 2019, 15:53 (GMT)
Merge branch 'master' into greasepencil-object
March 10, 2019, 15:52 (GMT)
GPencil: Add support to color names for selected strokes

When enable names display in object panel, the color of each selected stroke is displayed in the viewport near to the first selected stroke.
March 8, 2019, 21:09 (GMT)
Merge branch 'master' into greasepencil-object
March 8, 2019, 18:55 (GMT)
Merge branch 'master' into greasepencil-object
March 8, 2019, 15:15 (GMT)
Merge branch 'master' into greasepencil-object
March 8, 2019, 11:58 (GMT)
Type error
March 8, 2019, 11:39 (GMT)
Merge changes
March 8, 2019, 11:12 (GMT)
Merge branch 'master' into soc-2018-npr

# Conflicts:
# release/datafiles/locale
# release/scripts/addons
# release/scripts/addons_contrib
# source/blender/draw/intern/DRW_render.h
# source/blender/makesdna/DNA_light_types.h
# source/blender/makesdna/DNA_scene_types.h
# source/blender/makesrna/intern/rna_scene.c
# source/tools
March 8, 2019, 09:24 (GMT)
GPencil: More test to textured strokes

Now, the UV is inverted by section (a full texture width) and not by point.
March 8, 2019, 09:04 (GMT)
GPencil: Fix error after merge

Missing field rename.
March 8, 2019, 07:44 (GMT)
Merge branch 'master' into greasepencil-object

Conflicts:
source/blender/blenloader/intern/versioning_280.c
March 7, 2019, 18:16 (GMT)
Merge branch 'master' into greasepencil-object
March 7, 2019, 09:05 (GMT)
GPencil: Invert texture UV for textured strokes

More test with textures to invert the UV depending of the random rotation.
March 6, 2019, 18:47 (GMT)
GPencil: Try to add some randomness to textured strokes

This is a test to check the sclae of the random value for UV in strokes.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021