Revision 27e32c4 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: quiet shadow variable warning |
Revision 40e18ec by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: rename BKE_pose_channels_hash_{make => ensure} Use the term `ensure` since it makes it clear the data is not manipulated if it already exists. |
Revision 436a5db by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix T86799: Boolean crashes duplicating object with "Fast" solver BMesh intersect could leave invalid items in the selection list, causing a crash. The list is now cleared since boolean is such a destructive operation, it's unlikely the selection order would be useful. Thanks to @lukastoenne for finding the root cause. |
Revision 59e6860 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix uninitialized memory use in GLDrawList GLDrawList::init() used MDI_INDEXED which checks base_index_. |
Revision 6672a2e by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: use 'else if' |
Revision 75b157b by Antonio Vazquez / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
GPencil: Add "Convert Text to Gpencil" Currently when you try to convert a Text-object to Grease pencil from the Object-menu or via the operator in some other way, the Text-object is only converted to a Curve. This commit converts that curve to a Grease pencil object. Differential Revision: https://developer.blender.org/D11117 |
Revision 8440fcb by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: avoid ambiguous parenthesis |
Revision 864303d by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: duplicate break |
Revision 8e5c122 by Brecht Van Lommel / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix error in Python UI script |
Revision 96160d1 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: use const variables |
May 1, 2021, 08:12 (GMT) |
Added Operator tests: unsubdivide, shading, vertex connect and mark seam Added tests for: * Mark Seam * Shade flat * Shade smooth * Unsubdivide * Vertex Connect Path * select nth (Checkered Deselect) Notes: 1) Shade flat, shade smooth are base test cases (to check mesh doesn't change for real) Updated blend file: tests/modeling/operators.blend Reviewed By: zazizizou, mont29 Differential Revision: https://developer.blender.org/D10893 |
Revision ae3c0c8 by Antonio Vazquez / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix T87297: Gpencil - Disable Frames and Start delay when use Factor After talking with the GP team, we agree in disable these options when the factor is used in Build modifier. |
May 1, 2021, 08:12 (GMT) |
GPencil: glow fx, add threshold value color mode This patch adds a threshold value to the glow effect in color mode. Currently, the threshold is hardcoded to 5%. You can select a color and specify a higher threshold to include similar colors in the effect. Note: depends on D10670 Reviewed By: #grease_pencil, pepeland Differential Revision: https://developer.blender.org/D10672 |
Revision b13da56 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix potential buffer overrun in drw_shader_dependencies_get Logical error let this function to write one past the buffer bounds. |
May 1, 2021, 08:12 (GMT) |
Cleanup: Remove unecessary variable The value of this variable was incremented, but never used. |
May 1, 2021, 08:12 (GMT) |
Cleanup: Mismatched array bounds in function declaration |
Revision c87ea85 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix crash running window operators in background mode |
Revision c903098 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: use early return in edittranslation_exec |
May 1, 2021, 08:12 (GMT) |
Nodes: Add a callback to check for valid socket type This adds a callback to bNodeTreeType to check which socket types are valid for the tree type. Function has been implemented for the normal tree types, and can be implemented for custom node trees with python, by adding a `classmethod` to the tree. However, only builtin socket types are supported. This is relevant for T87049, but it also has the advantage that it is now clear which node trees support which sockets. Previously this was assumed to be known by all developers. Differential Revision: https://developer.blender.org/D10938 |
Revision d2daf6a by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: remove redundant assignments & NULL pointer check |
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