Blender Git Commits

Blender Git "temp_motionpaths" branch commits.

Page: 58 / 95

February 11, 2015, 16:27 (GMT)
Merge branch 'master' into gooseberry
February 11, 2015, 13:29 (GMT)
Merge branch 'master' into gooseberry
February 11, 2015, 10:19 (GMT)
Merge branch 'master' into gooseberry
February 11, 2015, 10:07 (GMT)
Merge branch 'master' into wiggly-widgets

Conflicts:
source/blender/blenloader/intern/versioning_270.c
February 10, 2015, 23:46 (GMT)
Merge branch 'master' into gooseberry
February 10, 2015, 23:46 (GMT)
Minor optimization for mask modifier

- don't resize ghash buckets (reserve maximum size)
- get vert, edge arrays instead of DM getVert, getEdge
- calloc -> malloc
February 10, 2015, 23:29 (GMT)
Merge branch 'master' into gooseberry

Conflicts:
source/blender/blenloader/intern/versioning_270.c
February 10, 2015, 19:24 (GMT)
Merge branch 'master' into gooseberry
February 10, 2015, 16:40 (GMT)
Merge branch 'master' into gooseberry
February 10, 2015, 16:01 (GMT)
Merge branch 'master' into gooseberry
February 10, 2015, 15:12 (GMT)
Add second widget call in-scene
February 10, 2015, 11:53 (GMT)
Fix error in last commit
February 10, 2015, 11:52 (GMT)
Separate widget drawing to update and draw phase to make in-scene widget
drawing possible (need to update once, draw twice).
February 10, 2015, 09:57 (GMT)
Support dupli transparency pass.

Only for gooseberry for now, since it's slightly hacky and adds extra
cost to duplis.
February 10, 2015, 08:19 (GMT)
Merge branch 'master' into gooseberry
February 9, 2015, 16:52 (GMT)
WIP code to use in scene drawing for widgets.
February 9, 2015, 13:47 (GMT)
Fix warning in py code.
February 9, 2015, 13:30 (GMT)
Merge branch 'wiggly-widgets' into gooseberry

Conflicts:
source/blender/blenkernel/intern/customdata.c
source/blender/makesdna/DNA_customdata_types.h
February 9, 2015, 13:28 (GMT)
Merge branch 'GPU_subsurf' into wiggly-widgets

Conflicts:
source/blender/blenkernel/intern/subsurf_ccg.c
source/blender/gpu/GPU_buffers.h
source/blender/gpu/intern/gpu_buffers.c
February 9, 2015, 13:23 (GMT)
Fix some ordering issues, remove leftover glBegin/glEnd
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021