Blender Git Statistics -> Branches -> asset-uuid--archived

"Asset-uuid--archived" branch

Total commits : 13
Total committers : 2
First Commit : November 25, 2019
Latest Commit : July 1, 2020

Commits by Month

DateNumber of Commits
July, 20201
June, 20205
May, 20200
April, 20200
March, 20200
February, 20200
January, 20200
December, 20190
November, 20197


AuthorNumber of Commits
Bastien Montagne7
Julian Eisel6

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July 1, 2020, 15:13 (GMT)
Merge branch 'master' into asset-uuid--archived
June 16, 2020, 09:31 (GMT)
Merge branch 'master' into asset-uuid
June 13, 2020, 20:54 (GMT)
Merge branch 'master' into asset-uuid
June 11, 2020, 09:55 (GMT)
Merge branch 'master' into asset-uuid
June 11, 2020, 09:54 (GMT)
Fixes for changes in master
June 11, 2020, 08:13 (GMT)
Merge branch 'master' into asset-uuid
November 26, 2019, 17:15 (GMT)
Remove the Amber asset engine code, this has nothing to do in that patch.
November 26, 2019, 16:59 (GMT)
Rename some variables in AssetUUID struct.
November 26, 2019, 16:45 (GMT)
Some more minor fixes/cleanups.
November 26, 2019, 16:34 (GMT)
Updates from code review.

Mostly various cleanups, and a few important fixes too (some potential
memleaks, missing writing of UUID struct for ID placeholders of linked
data-block in writefile.c).
November 26, 2019, 14:49 (GMT)
Merge branch 'master' into asset-uuid
November 25, 2019, 16:54 (GMT)
Merge branch 'master' into asset-uuid
November 25, 2019, 16:42 (GMT)
Add 'asset uuid' to IDs.

This commit is a subset of the asset-engine branch, only adding the uuid
struct to data-blocks, with a basic minimal RNA/Python API to use it.

it does not contain anything regarding asset engines and asset
management itself.

Besides being a first step towards full integration of asset engine work
into master, it is also the 'minimal requirement' from the studio here
for next Cosmos production pipeline (regarding own in-house management

MiikaHweb - Blender Git Statistics v1.06
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021