Blender Git Statistics -> Developers -> rjg

Robert Guetzkow (rjg)

Total Commits : 11
Master Commits : 9
Branch Commits : 2
First Commit : January 26, 2019
Latest Commit : January 15, 2020

Commits by Month

DateNumber of Commits
January, 20201
December, 20192
November, 20193
October, 20192
September, 20190
August, 20190
July, 20190
June, 20190
May, 20190
April, 20191
March, 20191
February, 20190
January, 20191

Commit Distribution

PathNumber of Commits
master9
temp-lanpr-cleanup1
temp-blender-2.81-release-with-wrong-merge1
temp-lanpr-cleanup21

Favourite Files

FilenameTotal Edits
file_ops.c3
space_filebrowser.py2
blender_default.py2
industry_compatible_data.py2
node_draw.c2
fileops.c2
BLI_fileops.h2
engine.py2
freestyle.py1
object_edit.c1

File Changes

ActionTotalPer Commit
Modified222.0

Code Changes

ActionTotalPer Commit
Lines Added52047.3
Lines Removed797.2

Latest commits Feed

Revision 0e94d8b by Robert Guetzkow / Dalai Felinto (master)
January 15, 2020, 11:21 (GMT)
Fix T72302: Only hide objects if their collection is visible

In Blender 2.80 Shift + H (`object_hide_view_set(unselected=True)`) used to
(temporarily) hide objects only if their collection was visible in the current
view layer.

This behavior was changed in rB0812949bbc3d7acfd1f20a47087ff973110aa177 (D5992)
by using `BASE_VISIBLE_DEPSGRAPH` for the decision which object's (temporary)
visibility should remain unchanged. Since the view layer visibility and depsgraph
visibility has been decoupled in said commit, the correct condition
to check is `BASE_VISIBLE_VIEWLAYER`.

This patch is a fix for T72302

Differential Revision: https://developer.blender.org/D6583
Revision d9ec258 by Robert Guetzkow / Germano Cavalcante (master)
December 24, 2019, 02:40 (GMT)
Fix T72636: Error with matrix multiplication in freestyle modifier

The //Distance from Object// and //Distance from Camera// modifiers still used the old 2.79 matrix multiplication syntax.

Differential Revision: https://developer.blender.org/D6468
Revision a1bd78b by Robert Guetzkow / Clément Foucault (master)
December 11, 2019, 12:13 (GMT)
Add missing draw state check to OVERLAY_edit_mesh_draw

Fix for T72309. The crash was caused by a missing check of the draw state, which resulted in dereferencing of a null pointer.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D6380
Revision 98dfb4d by Robert Guetzkow / Julian Eisel (master)
November 26, 2019, 17:54 (GMT)
Allow deletion of directories in the file browser

This diff allows to delete directories in the file browser. The commit https://developer.blender.org/rB8825250f5a85c0c16e74ed144dd2b4a7d752042f did not include this feature.

Reviewed By: Severin

Differential Revision: https://developer.blender.org/D6083
Revision 56a693b by Robert Guetzkow / Germano Cavalcante (temp-blender-2.81-release-with-wrong-merge)
November 11, 2019, 17:05 (GMT)
Correct naming of cryptomatte output sockets on the render layers node

The cryptomatte sockets were incorrectly numbered using a step size of two. While the increment by two is necessary to get the correct number of render passes, they should be numbered consecutively matching the socket names of the cryptomatte node.

Reviewed By: lukasstockner97

Differential Revision: https://developer.blender.org/D6185
Revision 3f3d1ad by Robert Guetzkow / Lukas Stockner (master)
November 4, 2019, 13:53 (GMT)
Correct naming of cryptomatte output sockets on the render layers node

The cryptomatte sockets were incorrectly numbered using a step size of two. While the increment by two is necessary to get the correct number of render passes, they should be numbered consecutively matching the socket names of the cryptomatte node.

Reviewed By: lukasstockner97

Differential Revision: https://developer.blender.org/D6185
Revision d09ffb8 by Robert Guetzkow / YimingWu (temp-lanpr-cleanup, temp-lanpr-cleanup2)
October 18, 2019, 11:35 (GMT)
File Browser: add back Delete, which now moves files to the trash

In Blender 2.7 delete would permanently delete files, now this function is back
but using more standard behavior.

This patch includes code contributed by Kris (Metricity).

Differential Revision: https://developer.blender.org/D4585
Revision 8825250 by Robert Guetzkow / Brecht Van Lommel (master)
October 10, 2019, 15:30 (GMT)
File Browser: add back Delete, which now moves files to the trash

In Blender 2.7 delete would permanently delete files, now this function is back
but using more standard behavior.

This patch includes code contributed by Kris (Metricity).

Differential Revision: https://developer.blender.org/D4585
Revision f54db0f by Robert Guetzkow / Jacques Lucke (master)
April 2, 2019, 14:39 (GMT)
UI: Collapsed nodes have the same width as uncollapsed nodes

Fixes T63079.

Differential Revision: https://developer.blender.org/D4617
Revision 56428a4 by Robert Guetzkow / Brecht Van Lommel (master)
March 28, 2019, 19:02 (GMT)
Fix T60719: muted nodes are not clearly visible.

Now the entire node gets greyed out, instead of using a red header that is
hard to distinguish from other nodes with similar header colors.

Differential Revision: https://developer.blender.org/D4597

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