November 14, 2020, 00:08 (GMT) |
Add versioning so old files open the Asset Browser in "Current File" repository |
November 14, 2020, 00:08 (GMT) |
November 13, 2020, 23:38 (GMT) |
Give the Asset Browser a proper icon :) Turns out @jendrzych already created an icon for the Asset Manager/Browser. |
Revision f246a08 by Julian Eisel (asset-browser) November 13, 2020, 23:28 (GMT) |
Render asset previews on a separate thread on "Make Asset" Object assets support this too now, plus the Asset Browser can dynamically start showing the previews as they get finished. This makes for a quite nice and interactive experience. |
Revision a8f610a by Julian Eisel (asset-browser) November 13, 2020, 23:09 (GMT) |
Support dynamically showing local previews as they get finished The local asset previews can be created on a separate thread now, and the Asset Browser can start showing them as they get done. |
November 13, 2020, 22:48 (GMT) |
USDReaderCamera implementation. Finished first pass of camera import. Added support for orthographic cameras. Adjusting camera rotation when converting from y-up to z-up. USDXformableReader::read_matrix() is now virtual. |
November 13, 2020, 22:41 (GMT) |
cleanup: move defaults to header file; renaming. |
November 13, 2020, 22:40 (GMT) |
Exporter: add OBJCurves tests. Corresponds to file https://developer.blender.org/F9278970 which should be dropped at `io_tests/blend_scene/all_curves_2_92.blend`. |
Revision b458ea6 by Dalai Felinto (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 13, 2020, 22:29 (GMT) |
Rename: "Nodes" modifier to "Empty" (take 2) Leave the internal DNA data struct as "Nodes", and only rename the modifier and user interface to Empty. See 4a2734a835c10d5bffaaceddc59c for the original take and the reasoning for renaming from Nodes to Empty. |
Revision 056d7bb by Dalai Felinto (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 13, 2020, 22:19 (GMT) |
Revert "Rename: "Nodes" modifier to "Empty"" This reverts commit 4a2734a835c10d5bffaaceddc59c41837801f402. Reverting this so that all we change is the UI name, not the DNA struct and the internal variable names. |
November 13, 2020, 21:31 (GMT) |
GPencil: Fix compiler warning, unused variable |
November 13, 2020, 21:30 (GMT) |
VK: Initial Base implementation |
Revision 9769cf1 by Léo Depoix / Dalai Felinto (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 13, 2020, 21:23 (GMT) |
Geometry Nodes : Removing "Combine Strings" and Group Instance ID from UI This diff remove "Combine Strings" and "Group Instance ID" nodes from the UI (but keep them in the source code to be able to bring them back if needed). This is part of "Cleanup 1st Sprint Nodes" (https://developer.blender.org/T82370). Differential Revision: https://developer.blender.org/D9558 |
Revision 4a2734a by Dalai Felinto (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup) November 13, 2020, 21:16 (GMT) |
Rename: "Nodes" modifier to "Empty" This introduces a regression. Users need to re-create their modifiers and set their values again. The NodeGroups are intact so all they need is to create new "Empty" modifiers and set the node group. --- Original problem: Eventually most modifiers will be node-based, so naming this new modifier "Nodes" will get outdated pretty quickly. Calling it "Empty" it's fairly descriptive, since the node tree simply connects the modifier Input to an Output, without any effect. There is a potential problem, that it could be associated with the Empty object type. Like some sort of Hook. This is the task T82700, and the design task T82537. |
November 13, 2020, 21:14 (GMT) |
GPencil: Fix compiler errors after merge Some functions parameter list changed |
November 13, 2020, 20:54 (GMT) |
Merge branch 'master' into greasepencil-object Conflicts: source/blender/blenkernel/intern/gpencil_geom.c |
November 13, 2020, 20:43 (GMT) |
GPencil: Merge GSoC curve edit mode Differential Revision: https://developer.blender.org/D8660 This patch is the result of the GSoC 2020 "Editing Grease Pencil Strokes Using Curves" project. It adds a submode to greasepencil edit mode that allows for the transformation of greasepencil strokes using bezier curves. More information about the project can be found here: https://wiki.blender.org/wiki/User:Filedescriptor/GSoC_2020. |
November 13, 2020, 18:57 (GMT) |
Cleanup: Make panel type flag names more clear The overlap with the `Panel` flags that start with "PNL" was quite confusing because wasn't clear which enum a flag was from. The new names are a bit longer, but the clarity is worth it. |
November 13, 2020, 18:46 (GMT) |
GPencil: Fix edit curve not being written to file |
November 13, 2020, 18:23 (GMT) |
GPencil: Fix compiler error after rename |
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