November 6, 2020, 17:25 (GMT) |
Refactor: move Object .blend I/O to IDTypeInfo callbacks |
Revision e5c637f by Dalai Felinto (attribute-accessor, geometry-nodes, geometry-nodes-active-modifier-drawing, geometry-nodes-attribute-nodes, geometry-nodes-deduplicate-float-math, geometry-nodes-distribute-points, geometry-nodes-mix-attributes, geometry-nodes-point-separate-node, temp-geometry-nodes-distribute-points-cleanup, temp-modifiers-instancing) November 6, 2020, 17:22 (GMT) |
Merge remote-tracking branch 'origin/master' into geometry-nodes |
November 6, 2020, 17:08 (GMT) |
Cleanup: Clang-Tidy modernize-use-nullptr Replace `NULL` with `nullptr` in C++ code. No functional changes. |
November 6, 2020, 17:08 (GMT) |
Clang-Tidy: error out when executable not found Stop with an error when the Clang-Tidy executable cannot be found. Without this check, CMake will happily report "Found Clang-Tidy" but with the fallback version (0, 0, 0), when `CLANG_TIDY_EXECUTABLE` points to a non-existing executable. |
November 6, 2020, 16:58 (GMT) |
November 6, 2020, 16:55 (GMT) |
UI: Improved macOS Application Icon Progress Bar Nicer appearance for the progress bar that is drawn over the application icon during long processes on macOS. Differential Revision: https://developer.blender.org/D9398 Reviewed by Brecht Van Lommel |
November 6, 2020, 16:45 (GMT) |
November 6, 2020, 16:33 (GMT) |
November 6, 2020, 16:29 (GMT) |
Merge branch 'blender-v2.91-release' into master |
November 6, 2020, 16:25 (GMT) |
Fix T81997: Subsurf Optimal Display sticks after object conversion When using Optimal Display, some edges are not flagged `ME_EDGEDRAW` | `ME_EDGERENDER`. When the modifier is applied through the UI in the modifier stack this is not an issue because the `modifyMesh` callback is run with `MOD_APPLY_TO_BASE_MESH` (this will effectively turn of Optimal Display). When converting to mesh though, this will just get an evaluated mesh (where the edge flags are still the same as with the subdivision modifier). Now ensure every edge is flagged to draw after conversion. Maniphest Tasks: T81997 Differential Revision: https://developer.blender.org/D9331 |
November 6, 2020, 16:22 (GMT) |
November 6, 2020, 16:13 (GMT) |
November 6, 2020, 16:01 (GMT) |
USD import: remove ref counting. Temporarily removing reference counting from USDPrimReader, because it isn't needed yet and because the current implementation is incomplete and not sufficiently robust (e.g., the reader class destructors shouldn't be public). |
November 6, 2020, 15:58 (GMT) |
Merge branch 'blender-v2.91-release' into master |
November 6, 2020, 15:55 (GMT) |
Fix T82251: Outliner Material Drag&Drop missing tree update Caused by rBb077de086e14. Not entirely sure why this was rebuilding the tree prior to above commit, but sending an ND_OB_SHADING notifier is appropriate (and also what the Outliners listener listens to). Maniphest Tasks: T82251 Differential Revision: https://developer.blender.org/D9396 |
November 6, 2020, 15:49 (GMT) |
avoid updating bvh data if no geometry has changed |
November 6, 2020, 15:48 (GMT) |
still go through the geometry device update entirely even if no nodes are modified |
November 6, 2020, 15:47 (GMT) |
add a parameter to control the maximum number of BVH refits |
November 6, 2020, 15:47 (GMT) |
Cleanup: Clang-Tidy, modernize-make-unique |
November 6, 2020, 15:45 (GMT) |
Cleanup: Sort includes after recent render module cleanup |
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