May 12, 2020, 10:18 (GMT) |
Fix T75889: Cannot bake mantaflow via Python API The issue was the usage of the global `__main__` Python module. When running scripts in the text editor, Blender would overwrite the `__main__` module. Reviewers: sebbas Differential Revision: https://developer.blender.org/D7690 |
May 12, 2020, 10:18 (GMT) |
Fluid: remove special treatment for running Python code on windows We discussed this in D7690 and could not find a reason for this code anymore. It might just be leftover from some even older code. |
May 12, 2020, 10:05 (GMT) |
Cleanup: Remove print statement |
May 12, 2020, 08:59 (GMT) |
Preferences: Customize default empty size for collection instances The old value (1.0) was often too large in practice. When many collection instances are created, the large empties create a mess in the viewport. This adds a new preference setting in `Editing -> Objects -> New Objects` called `Instance Empty Size`. The value will be used as display size for new empties containing a collection instance. Reviewers: Severin Differential Revision: https://developer.blender.org/D7650 |
May 12, 2020, 08:39 (GMT) |
Merge branch 'master' into greasepencil-object |
May 12, 2020, 08:39 (GMT) |
Merge branch 'blender-v2.83-release' |
May 12, 2020, 08:35 (GMT) |
Fix T73973: GPencil Fill fails when zoom the image The problem was related of how the initial pixel to create outline was detected. Now, a limit is set for any image to keep a fillable image in all situations, not only when some strokes contain the fill. |
May 12, 2020, 08:35 (GMT) |
May 12, 2020, 05:59 (GMT) |
Merge branch 'blender-v2.83-release' |
May 12, 2020, 05:58 (GMT) |
Fix T75556: Select Emitter Object via Hair {rB3685347b4172} introduced a conservative depth rendering for selection. The conservative depth rendering assumed that all geometry are triangle based. Hair is lined base. This patch will use a normal depth shader for rendering hair. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D7661 |
May 12, 2020, 05:51 (GMT) |
Fix T75556: Select Emitter Object via Hair {rB3685347b4172} introduced a conservative depth rendering for selection. The conservative depth rendering assumed that all geometry are triangle based. Hair is lined base. This patch will use a normal depth shader for rendering hair. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D7661 |
May 12, 2020, 04:41 (GMT) |
Merge branch 'blender-v2.83-release' |
May 12, 2020, 04:41 (GMT) |
Merge branch 'blender-v2.83-release' |
May 12, 2020, 04:41 (GMT) |
Merge branch 'blender-v2.83-release' |
May 12, 2020, 04:38 (GMT) |
May 12, 2020, 04:33 (GMT) |
Fix EDBM_selectmode_disable_multi_ex return value This always return changed, even when no changes were made. |
May 12, 2020, 03:53 (GMT) |
UI: add offset edge slide to edge menu This was only available in the context menu which only shows when the selection was set to edge-mode, even though this works in other modes. |
May 12, 2020, 02:53 (GMT) |
Merge branch 'blender-v2.83-release' |
May 12, 2020, 02:46 (GMT) |
Cleanup: remove DNA_screen_types.h, use struct qualifier Also remove draw-manager & depsgraph headers in interface_icons.c Change this in 2.83 to prevent merge issues in master with interface_intern.h header. |
May 12, 2020, 01:39 (GMT) |
Update RNA Manual References |
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