Blender Git Commit Log

All Blender Git commits.

Page: 1653 / 8462

May 12, 2020, 10:18 (GMT)
Fix T75889: Cannot bake mantaflow via Python API

The issue was the usage of the global `__main__` Python module.
When running scripts in the text editor, Blender would overwrite
the `__main__` module.

Reviewers: sebbas

Differential Revision: https://developer.blender.org/D7690
May 12, 2020, 10:18 (GMT)
Fluid: remove special treatment for running Python code on windows

We discussed this in D7690 and could not find a reason for this
code anymore. It might just be leftover from some even older code.
May 12, 2020, 10:05 (GMT)
Cleanup: Remove print statement
May 12, 2020, 08:59 (GMT)
Preferences: Customize default empty size for collection instances

The old value (1.0) was often too large in practice. When many collection
instances are created, the large empties create a mess in the viewport.

This adds a new preference setting in `Editing -> Objects -> New Objects`
called `Instance Empty Size`.

The value will be used as display size for new empties containing a
collection instance.

Reviewers: Severin

Differential Revision: https://developer.blender.org/D7650
May 12, 2020, 08:39 (GMT)
Merge branch 'master' into greasepencil-object
May 12, 2020, 08:39 (GMT)
Merge branch 'blender-v2.83-release'
May 12, 2020, 08:35 (GMT)
Fix T73973: GPencil Fill fails when zoom the image

The problem was related of how the initial pixel to create outline was detected. Now, a limit is set for any image to keep a fillable image in all situations, not only when some strokes contain the fill.
May 12, 2020, 08:35 (GMT)
GPencil: Cleanup wrong ID delete


Differential Revision: https://developer.blender.org/D7691
May 12, 2020, 05:59 (GMT)
Merge branch 'blender-v2.83-release'
May 12, 2020, 05:58 (GMT)
Fix T75556: Select Emitter Object via Hair

{rB3685347b4172} introduced a conservative depth rendering for
selection. The conservative depth rendering assumed that all geometry
are triangle based. Hair is lined base.

This patch will use a normal depth shader for rendering hair.

Reviewed By: Cl�ment Foucault

Differential Revision: https://developer.blender.org/D7661
May 12, 2020, 05:51 (GMT)
Fix T75556: Select Emitter Object via Hair

{rB3685347b4172} introduced a conservative depth rendering for
selection. The conservative depth rendering assumed that all geometry
are triangle based. Hair is lined base.

This patch will use a normal depth shader for rendering hair.

Reviewed By: Cl�ment Foucault

Differential Revision: https://developer.blender.org/D7661
May 12, 2020, 04:41 (GMT)
Merge branch 'blender-v2.83-release'
May 12, 2020, 04:41 (GMT)
Merge branch 'blender-v2.83-release'
May 12, 2020, 04:41 (GMT)
Merge branch 'blender-v2.83-release'
May 12, 2020, 04:38 (GMT)
Fix T71882: Offset Edge Slide doesn't switch selection mode

Based on D6335 with modifications.
May 12, 2020, 04:33 (GMT)
Fix EDBM_selectmode_disable_multi_ex return value

This always return changed, even when no changes were made.
May 12, 2020, 03:53 (GMT)
UI: add offset edge slide to edge menu

This was only available in the context menu which only shows
when the selection was set to edge-mode, even though this
works in other modes.
May 12, 2020, 02:53 (GMT)
Merge branch 'blender-v2.83-release'
May 12, 2020, 02:46 (GMT)
Cleanup: remove DNA_screen_types.h, use struct qualifier

Also remove draw-manager & depsgraph headers in interface_icons.c

Change this in 2.83 to prevent merge issues in master with
interface_intern.h header.
May 12, 2020, 01:39 (GMT)
Update RNA Manual References
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021