Blender Git Loki

Kaikki Blender Git kommitit.

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April 14, 2020, 09:59 (GMT)
Merge branch 'master' into functions
April 14, 2020, 09:50 (GMT)
Cleanup: remove unnecessary branch when lib linking constraints

Differential Revision: https://developer.blender.org/D7386

Reviewers: mont29
April 14, 2020, 09:29 (GMT)
BLI_math: add min/max utils for chars.
April 14, 2020, 09:07 (GMT)
Fix T75542: toggling modifier visibility not working correct with undo speedup

The problem was that in direct_link_id_restore_recalc, recalc_undo_accumulated
should contain the changes from the target state to the current state. However
it had already been cleared at that point, to start accumulating changes up to
the next undo push.

Delaying the clear of this flag seems like the obvious solution, but it's hard
to find the right place for that (if there is one). Instead this splits up the
flag into two separate variables.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D7402
April 14, 2020, 09:07 (GMT)
GPencil: Fix small issue in selection

The selection was not consistent inside fill
April 14, 2020, 08:50 (GMT)
UI: improve menu search with dimmed menu prefix

- Show dimmed text for the menu entries leading up to the menu item.
- Show icons between the menu text and menu item.
- Use unicode right pointing triangle instead of arrow.
April 14, 2020, 08:41 (GMT)
Cleanup: pass font drawing x/y offset arguments as int's

Internally these values are ints.
April 14, 2020, 08:34 (GMT)
UI: add spin to extrude menu

This tool wasn't accessible anywhere in the interface
(besides the interactive tool).

Add to extrude since it's a kind of extrusion.
April 14, 2020, 08:30 (GMT)
UI: correct menu used for dope-sheet
April 14, 2020, 08:10 (GMT)
Merge branch 'master' into greasepencil-object
April 14, 2020, 08:09 (GMT)
GPencil: Backport Random Layer color

Use a single color by object in grease pencil is not practical because is necessary to see all layers.

To tint by layer, the layer tint parameter is used and not the material color as is done in other modes.

This function has been backported from 2.82.
April 14, 2020, 07:46 (GMT)
Sculpt: Implement undo of Apply Base during sculpt session

The idea is to push both base mesh geometry and PBVH coordinates
so it is possible to undo everything without loosing data which was
not flushed from sculpt session to base mesh.

It is possible do memory optimization to avoid push custom data
layers which are not touched by operator, but before doing that
better to ensure this is a correct and working approach.

Differential Revision: https://developer.blender.org/D7381
April 14, 2020, 00:49 (GMT)
Cleanup: ed_util_imbuf sections
April 14, 2020, 00:49 (GMT)
Cleanup: spelling
April 14, 2020, 00:49 (GMT)
Cleanup: remove redundant include, clang-format
April 13, 2020, 20:00 (GMT)
Use PNL_ prefix for new panel type flags

This prefix should be changed, but it's best to be consistent for now
April 13, 2020, 17:57 (GMT)
Tweaks to layout for many modifiers

Bevel: Move to two new panels
Data Transfer: Add advanced panel for rarely used inputs
Mesh Sequence Cache: Don't use useless subpanels
Mirror: Clip in main panel, data panel instead of UVs
Multires: Advanced panel and add missing properties
Normal Edit: Offset in subpanel
Simple Deform: Orientation panel to restrictions panel
Solidify: Add normals subpanel
Subdivision Surface: Add advanced subpanel
UVWarp: Add transform subpanel
Wave: use_x and use_y as toggles on the same row
Wireframe: Don't use split layout
April 13, 2020, 17:13 (GMT)
Fix T75676: Inconsistent "Only selected" GP layers in Dope Sheet

The selection was not checking all modes.
April 13, 2020, 16:22 (GMT)
Support using property split for menu items & use for output FPS setting

We could add an extra parameter for the label string, for now we can
just use the headings. So if a layout heading is available (set and not
already added) use that to enable the split layout.
April 13, 2020, 15:36 (GMT)
Merge branch 'temp-node-socket-buttons' into temp-checkbox-layout-tweaks
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021