March 31, 2020, 16:54 (GMT) |
March 31, 2020, 16:38 (GMT) |
GPencil: New Bevel parameter when convert to Curve |
March 31, 2020, 16:27 (GMT) |
Add Voxel Mode to the Remesh modifier This adds the Voxel Mode to the current remesh modifier. It works exactly the same way as the voxel remesh operator and uses the same properties to control the remeshing. We can exand this with more options in the future (fix poles, reprojection...) Reviewed By: brecht Differential Revision: https://developer.blender.org/D7292 |
March 31, 2020, 16:06 (GMT) |
Merge branch 'master' into uuid-undo-experiments |
March 31, 2020, 15:39 (GMT) |
Edit Curve: Improve Curve extrude The original code has two logics, extrude the end points or duplicate points (making new splines). Now all the logic has been redone by extruding contiguous selected segments. Fix T47169 Reviewed By: campbellbarton Differential Revision: https://developer.blender.org/D6982 |
March 31, 2020, 15:31 (GMT) |
Voxel Remesh: Edit Voxel Size operator This operator lets the user control the voxel/detail size of the voxel remesher directly from the 3D view in a similar way the Brush radius and strength are controlled. The shorcut from sculpt mode is Shift + R (similar to Shift + F for brush strength). It shows a grid that represents the real voxel size of the object. The grid and the text are automatically aligned to the view to avoid rendering all voxels with thousands of lines. It also has a slow mode when pressing shift that works like the slow mode of the brush radius control. This operator controls the value changes sensitivity automatically to avoid jumping to extremelly high resolutions and run out of memory. This way, adjusments done in lower voxel sizes are more precise. Pressing Ctrl disables this functionality and allows changing the voxel size directly in a linear way. Reviewed By: jbakker, #user_interface, billreynish Differential Revision: https://developer.blender.org/D6449 |
March 31, 2020, 15:03 (GMT) |
Merge branch 'master' into greasepencil-object |
March 31, 2020, 14:57 (GMT) |
GPencil: Small tweaks to Convert UI panel |
March 31, 2020, 14:49 (GMT) |
Fix VR session toggle not changing reliably on session start/end The text and icon were supposed to change but didn't reliably, which was a race condition I think. It depended on how fast the OpenXR runtime would transition the session state. This also makes sure the correct notifier is sent on session exit. |
March 31, 2020, 14:49 (GMT) |
Fix missing XR space destruction I think destructing the XrSession would destruct this anyway, but rather have this done explicitly, consistently and in a controlled manner. |
March 31, 2020, 14:49 (GMT) |
GPencil: Add option to disable Faces conversion from mesh |
March 31, 2020, 14:28 (GMT) |
GPencil: Export only Seam Edges |
March 31, 2020, 14:07 (GMT) |
GPencil: New Thickness and Angle params in Convert Mesh |
March 31, 2020, 14:05 (GMT) |
Fix T75244: Screw Modifier Crash Draw batch extraction wrongly assumed that when mapped extraction happened that all original data could be found. This is not the case as mapped extraction is also enabled when part of the data is present. This fix does additional nullptr checks. |
March 31, 2020, 12:05 (GMT) |
initial node tree embedding and simulation editor |
March 31, 2020, 11:37 (GMT) |
Cleanup: remove duplicate function |
March 31, 2020, 11:23 (GMT) |
Cleanup: use '_recursive' suffix instead of '_rec' This convention isn't very clear and wasn't used much. Use the more verbose term instead. |
March 31, 2020, 11:12 (GMT) |
Merge branch 'master' into greasepencil-object |
March 31, 2020, 11:11 (GMT) |
GPencil: Increase valid angle for edgeloops Now it's 70 degrees. |
March 31, 2020, 11:09 (GMT) |
GPencil: Use materials for mesh converted instead of Vertex Color |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021