March 10, 2020, 10:36 (GMT) |
OVERLAY: Viewport Background Color visible in Material Preview Mode When user used a custom background color, this color was also visible in material preview mode, when the world opacity was less than 1. This patch will draw the theme color as it was used to. |
March 10, 2020, 10:25 (GMT) |
store some more information for collision objects |
March 10, 2020, 10:21 (GMT) |
Fix T74585: Crash when scrolling viewport shading pop-up Was dereferencing NULL pointer. Mistake from d5572eacc595. |
March 10, 2020, 09:37 (GMT) |
simplify interface for a new solver |
March 10, 2020, 09:25 (GMT) |
Codesign: Make file watcher robust for network errors |
March 10, 2020, 09:25 (GMT) |
Codesign: Remove archive with files after they were copied |
March 10, 2020, 09:25 (GMT) |
Codesign: Harden check for archive being ready for sign Seems like sometimes files are being only partially ready, which makes it so there are unsigned files, failing to deliver fully signed bundle. Now expected archive file size is stored into stamp file and is checked against size of the archive file on another side. There are some bare prints used for debugging, would need to switch it to a proper logger (or to be removed). |
March 10, 2020, 09:25 (GMT) |
Codesign: Attempt to make macOS codesign more reliable Is still sometimes .ready file appears prior to an actual archive. |
March 10, 2020, 09:24 (GMT) |
Buildbot: Enable version character for development builds Allows to have 2.82a as a beta version on buildbot. |
March 10, 2020, 09:23 (GMT) |
Buildbot: Enable version character for development builds Allows to have 2.82a as a beta version on buildbot. |
March 10, 2020, 08:01 (GMT) |
Merge branch 'master' into greasepencil-object |
March 10, 2020, 07:58 (GMT) |
GPencil: Cleanup float indicator |
March 10, 2020, 07:53 (GMT) |
Cycles: Using OpenCL popcount() in PMJ sampler. |
March 10, 2020, 05:55 (GMT) |
Fix T74601: Cut Particles to Shape fails for transformed object |
March 10, 2020, 05:09 (GMT) |
Fix sequencer Slip tool skipping offset=0 case The slip tool wasn't being applied when the offset was zero. This caused modal operation to skip applying this offset while dragging. |
March 10, 2020, 04:53 (GMT) |
Cleanup: replace term 'terrible' from sequence slip Joke from branch name, makes comments unclear. |
March 10, 2020, 04:15 (GMT) |
March 10, 2020, 04:01 (GMT) |
Cleanup: GPencil: Remove uneeded cast |
March 10, 2020, 03:47 (GMT) |
GPencil: Fix RNA range for uv_rotation |
March 10, 2020, 03:47 (GMT) |
Fix T74536: Grease pencil immediately crashes on macOS It seems like OSX drivers are using standard attributes for passing gl_VertexID and gl_InstanceID to the vertex shader, and count them in the limit of MAX_VERTEX_ATTRIBS. This patch make sure to never use more than 13 attributes by packing some attributes together. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021