Blender Git Loki

Kaikki Blender Git kommitit.

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February 19, 2020, 02:33 (GMT)
BLI_math: unify zero area checks for barycentric weight calculation

This applies the change from T73348 fix to related functions.

Instead of checking against an epsilon to avoid divide by zero,
perform the division and check the result is finite.

This is needed since small faces can have an area under 'FLT_EPSILON',
and dividing by values close to zero can result in 'inf'.
February 19, 2020, 01:27 (GMT)
EEVEE: Color Ramp Ease Optimisation

This patch provides an optimisation for Ease (Smoothstep) setting in the color ramp node.
This optimisation exists already for Constant and Linear modes.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D6880
February 19, 2020, 00:57 (GMT)
DRW: New High Quality Normal & Tangent extract

This patch adds a dedicated path to extract 16bit normals instead of packing them into 10bits/comp.
The tangents are also packed to 10bits/comp if not using the new High Quality Normal option.

Fix T61024 Degraded texture shading on dense meshes

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6614
February 18, 2020, 19:05 (GMT)
GPencil: Fix extract palette from vertex color bug with linear colors

The extract was not converting linear into sRGB for palettes.

Also added missing menu option in Materials menu.
February 18, 2020, 17:38 (GMT)
Merge branch 'undo-experiments' into undo-experiments-swap-reread-datablocks
February 18, 2020, 17:35 (GMT)
Merge branch 'id-ensure-unique-memory-address' into undo-experiments
February 18, 2020, 17:35 (GMT)
Merge branch 'readfile-rework-refcount-handling' into id-ensure-unique-memory-address
February 18, 2020, 17:27 (GMT)
Merge branch 'master' into readfile-rework-refcount-handling
February 18, 2020, 17:20 (GMT)
GPU: Fix huge performance regression regarding instancing

Under some circumstances, MultiDrawIndirect was disabled to improve perf.
of average scene. But this conflicted with the normal instancing buffer
filling if only 1 or 2 instances were needed to fill the buffer. All
consecutive drawcalls could not be batched together and performance would
degrade rapidly.

This patch make my instance test scene go from 11fps back to 40fps where
it should have been.
February 18, 2020, 17:20 (GMT)
GPU: Limit Mesa workaround to older version
February 18, 2020, 17:14 (GMT)
Modifiers: UVWarp modifier add invert vgroup option

Adds the invert vgroup option to the UVWarp modifier. Adds a flag and char padding to the DNA.

Differential Revision: https://developer.blender.org/D6841
February 18, 2020, 17:09 (GMT)
Modifiers: Bevel modifier add invert vgroup option

Adds the invert vgroup option to the Bevel modifier.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D6845
February 18, 2020, 17:05 (GMT)
Fix crash loading .blend file saved with Blender 2.25

pathJumper.blend from 2.25 release demo files in demos225.zip
February 18, 2020, 16:23 (GMT)
Modifiers: Explode modifier add invert vgroup option

Adds the invert vgroup option to the Explode modifier.

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D6844
February 18, 2020, 16:11 (GMT)
Fix Cycles fluid motion blur not working after recent refactor

This also re-enables the fluid motion blur test.
February 18, 2020, 16:07 (GMT)
Sculpt: Update red cursor color

Some users reported that the previous red color of the cursor was too
saturated and that can be distracting.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6828
February 18, 2020, 15:57 (GMT)
Modifiers: Laplacian Deform modifier add invert vgroup option

Adds the invert vgroup option to the Laplacian Deform modifier.

Differential Revision: https://developer.blender.org/D6843
February 18, 2020, 15:56 (GMT)
EEVEE: Fix default material disappearing when SSRefraction is enabled
February 18, 2020, 15:53 (GMT)
Fix T73105: Use Magnify instead of Pinch in the brush context menu

This matches the name in the properties panel for the Blob and Snake
Hook brushes

Reviewed By: brecht

Maniphest Tasks: T73105

Differential Revision: https://developer.blender.org/D6805
February 18, 2020, 15:53 (GMT)
Sculpt: Fix slide relax cursor color

Slide/Relax is a deform tool, so the color should be yellow.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D6827
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021