January 17, 2020, 16:12 (GMT) |
Merge branch 'blender-v2.82-release' |
January 17, 2020, 16:07 (GMT) |
Gizmo: draw dial arc only over one rotation to avoid artifacts There were some visual artifacts when the spin gizmo had a rotation greater than 360 degrees. Avoids this by drawing the arc over the span of one rotation only and adjusting the background color based on the rotation count. |
January 17, 2020, 15:38 (GMT) |
Merge branch 'greasepencil-refactor' into temp-gpencil-eval |
January 17, 2020, 15:38 (GMT) |
GPencil: Fix subversion patch number |
January 17, 2020, 15:34 (GMT) |
GPencil: Cleanup - Make function static |
January 17, 2020, 15:32 (GMT) |
GPencil: Use existing eval copy for single users |
January 17, 2020, 15:29 (GMT) |
DRW: Use USHORT for vertex color and upload them in linear color to the GPU This way we remove the need for the srgb boolean uniform and a lot of code complexity. However, mesh update is going to be a bit slower. I did not benchmark the performance impact. This also fix a typo in draw_cache_impl_particles.c and fix hair not using vertex color in workbench. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D6610 |
January 17, 2020, 14:10 (GMT) |
Make the scene preview range not clamp the start/end values This will make this consistent with the behaviour of other start/end ranges in blender. So start/end will instead be adjusted to always satisfy the "start >= end" requirement instead of clamping the values. |
January 17, 2020, 13:48 (GMT) |
Fix T73186: Grease Pencil convert to Curve hidden until exiting edit mode The converted object wasn't tagged for updating its geometry in the dependency graph. |
January 17, 2020, 13:44 (GMT) |
Merge branch 'greasepencil-refactor' into temp-gpencil-eval |
January 17, 2020, 13:43 (GMT) |
GPencil: Fix previously selected strokes shows selected after lock their layer |
January 17, 2020, 13:26 (GMT) |
Fix T51289: Particle System UI issue/annoyance: setting Start later than End should increase End if necessary, rather than capping it Reviewed By: Luca Rood, Sebastian Parborg, Julian Eisel Differential Revision: https://developer.blender.org/D2701 |
January 17, 2020, 13:09 (GMT) |
Keymap: Use PRESS event for Tweak tool extend selection This makes selection more responsive when using the Tweak tool Differential Revision: https://developer.blender.org/D6608 Reviewed by Campbell Barton |
January 17, 2020, 13:03 (GMT) |
Fix T71154: EEVEE Soft Shadows Viewport Rendering EEVEE Soft shadows were not rendered correctly during viewport rendering. The reason for this is that during viewport rendering the shadow buffers were only update once and not per sample. This resulted that all the samples calculated the same shadow. This fix moves the call to `EEVEE_shadows_update` from cache finished to draw scene. This needs to happen before `EEVEE_lightprobes_refresh`. Reviewed By: fclem Differential Revision: https://developer.blender.org/D6538 |
Revision 512a077 by Clément Foucault (greasepencil-object, greasepencil-refactor, temp-gpencil-eval) January 17, 2020, 12:56 (GMT) |
GPencil: Refactor: Fix assert caused by framebuffer usage optimisation |
January 17, 2020, 12:46 (GMT) |
Fix T73190: Anim Player button in the status bar when scrubbing |
January 17, 2020, 12:19 (GMT) |
Merge branch 'blender-v2.82-release' |
January 17, 2020, 12:17 (GMT) |
Fix T73159: Crash transforming 0 edited grease objects |
January 17, 2020, 09:40 (GMT) |
GPencil: Optimize when use only one user |
January 17, 2020, 09:10 (GMT) |
Merge branch 'greasepencil-refactor' into temp-gpencil-eval |
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