September 20, 2019, 13:54 (GMT) |
Remove redundant file bookmarks region toggle operator For the default keymap we were only using the regular toolshelf operator, doing this for the industry compatible keymap too now (we could even remove it there, we don't use it in other editors). Since we "now" have proper operators for toggling regions, this specific one is totally redundant. |
September 20, 2019, 13:36 (GMT) |
Mantaflow: Fix for multiple modifiers issue Some old smoke names were not renamed correctly |
September 20, 2019, 13:35 (GMT) |
Refactor: Ensure there's always a valid file editor tool region So far the file browser code had some lazy creation for the tool region, even though it should always be there. The only reason I can see for this is compatiblity. So I simply added versioning code to add the region in case it's not there. Now we should be able to savely assume the tool region to be there, whithout any unusual lazy-creation. |
September 20, 2019, 13:18 (GMT) |
Rewrite file region handling for non-editor mode This makes it so that regions only needed when the file browser is invoked as an operation (e.g. Ctrl+O rather than a regular editor) are lazy created then, and removed if the file browser is changed into a regular editor then (e.g. Ctrl+O over regular file browser editor -> Cancel). That should remove some troublesome assumptions and makes versioning redundant. It also fixes the issue of an empty execute region at the bottom after cancelling a file operation invoked from a regular file browser editor. |
Revision f1a7d10 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 20, 2019, 13:09 (GMT) |
don't access particles state through allocator |
Revision cab2f0f by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 20, 2019, 13:04 (GMT) |
declare more attributes in same place |
Revision cb974c4 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 20, 2019, 12:38 (GMT) |
Merge branch 'master' into functions |
September 20, 2019, 12:31 (GMT) |
September 20, 2019, 12:15 (GMT) |
UI: Incorrect info message after batch rename Differential Revision: https://developer.blender.org/D5744 |
September 20, 2019, 11:05 (GMT) |
September 20, 2019, 11:05 (GMT) |
Cleanup: discarded-qualifier warning |
September 20, 2019, 10:46 (GMT) |
Fix T69486: Reloading file in text editor marks file as modified Differential Revision: https://developer.blender.org/D5847 |
September 20, 2019, 10:28 (GMT) |
Cleanup: Add/use utility to remove regions |
September 20, 2019, 10:13 (GMT) |
Fix empty file options region in regular editor This would happen when opening a file browser as regular editor, opening a temporary file browser from there (e.g. Ctrl+O) and cancelling the operation. In some cases this would cause most of the editor to be filled with an empty operator options region: * Go to Shading workspace * File -> Append * Cancel |
September 20, 2019, 09:56 (GMT) |
Fix paint cursor drawing asserts The new paint cursor (introduced in rBe0c792135adf) mixed 3d and 2d drawing leading to asserts [e.g. when tablet pressure sensitivity was enabled for size, see D5820 also]. We could get away with always drawing in 3D [using vertformat with comp_len 3 / GPU_SHADER_3D_UNIFORM_COLOR / imm_draw_circle_wire_3d], even if in the Image Editor, but this patch clearly separates what is drawn in 3d and what is in 2d. part of T69957 Reviewers: jbakker Differential Revision: https://developer.blender.org/D5836 |
September 20, 2019, 09:21 (GMT) |
Fix T69995: Object Drawtype Set To Solid Issues When setting an object draw type to Solid it always used the Material color mode. This change only sets the material color when the viewport is set to display textures. |
September 20, 2019, 08:41 (GMT) |
Fix T70101: Displace modifier handles empty vertex group incorrectly |
September 20, 2019, 08:29 (GMT) |
Fix T69600: Bridge edges creates UV's with wrong rotation |
September 20, 2019, 06:37 (GMT) |
Fix T69355: Closing window stops video but not audio |
September 20, 2019, 05:27 (GMT) |
LANPR: Re-added free() function for scene_free_ex. |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021