September 18, 2019, 17:45 (GMT) |
Fix remesher operator poll function This commit also removes the name "voxel" from the messages because this function is now used for the voxel remesher and quadriflow. Reviewed By: brecht Differential Revision: https://developer.blender.org/D5842 |
September 18, 2019, 17:27 (GMT) |
Fix T70006: crash when transforming paint curve edit points in sculpt mode This was caused by rB309cd047ef46. Above commit introduced code that would skip early for sculptmode (leaving out the neccessary createTransPaintCurveVerts). Reviewers: pablodp606, jbakker, mano-wii Maniphest Tasks: T70006 Differential Revision: https://developer.blender.org/D5837 |
September 18, 2019, 16:19 (GMT) |
Fix excessive dependency graph evaluation while painting strokes Particularly noticeable when vertex painting with a subsurf modifier. In some cases every sculpt or paint stroke step would evaluate the dependency graph. This should only happen for redraws. Now more selectively choose if the dependency graph should be evaluated to initialize the view context. Doing it in the view context evaluation is somewhat hidden, now it's more explicit. Differential Revision: https://developer.blender.org/D5844 |
September 18, 2019, 15:56 (GMT) |
Depsgraph: Cleanup, spelling in comment |
September 18, 2019, 15:56 (GMT) |
Subvid: Initial support of subdiv topology query Just some higher level functions to access topology information. |
September 18, 2019, 15:56 (GMT) |
Subdiv: Cleanup, split function into smaller ones |
Revision c3e2894 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) September 18, 2019, 15:42 (GMT) |
Merge branch 'master' into functions |
September 18, 2019, 15:42 (GMT) |
Merge branch 'master' into greasepencil-object |
September 18, 2019, 15:38 (GMT) |
BLI_tasks: simplify/generalize heuristic computing default chunk size. That code is simpler and more general (not limited to some specific values of thread numbers). It still gives similar default chunk size as what we had before, but handles smoother increase steps, and higher number of threads, by keeping increasing the chunk size. No functional change expected from that commit. |
September 18, 2019, 15:37 (GMT) |
GPencil: Fix unreported error using Grab sculpt in empty frame When the grab brush was used in an empty frame, a new frame was created, but as the depsgraph was no tagged, the evaluated data was wrong and the Grab hash failed. |
September 18, 2019, 15:33 (GMT) |
GPU: AMD: Remove workaround that doesn't work |
September 18, 2019, 15:19 (GMT) |
Fix (unreported) missing viewport update deleting a particle If children hairs were displayed in particle editmode, these would not update when a particle was deleted. Reviewers: sergey Differential Revision: https://developer.blender.org/D5840 |
September 18, 2019, 15:08 (GMT) |
Fix T65816: Alembic export of procedural mesh results in a static mesh and crashes The static mesh issue described in T65816 has been resolved by @Sergey in T60094. This commit fixes the last bit of the puzzle, which was two-fold: - A missing depsgraph update when setting `orig_object.data = new_mesh` from Python. Thanks @Sergey for providing the fix :) - Properly locking the interface while exporting. This prevents crashes as described in T60094. The previous approach of calling `BKE_spacedata_draw_locks()` was not enough. |
September 18, 2019, 14:40 (GMT) |
Fix T69580: Smooth brush freezes on highpoly mesh Reviewed By: brecht Differential Revision: https://developer.blender.org/D5831 |
September 18, 2019, 14:37 (GMT) |
Fix T69984: Cursor curve Alpha doesn't display curves other than Custom Reviewed By: jbakker Maniphest Tasks: T69984 Differential Revision: https://developer.blender.org/D5823 |
September 18, 2019, 14:36 (GMT) |
Fix preference for file browser and new window not being saved The subversion should just be bumped for cases like this, it doesn't cost anything and functioning correctly is most important. |
September 18, 2019, 14:36 (GMT) |
Revert "UI: Open file browser in fullscreen by default" This reverts commit b962aca8003de89683c87c4da348579f756b75cd. We may revert to the fullscreen file browser if it's not good enough by the time of the 2.81 release. But then it first needs some changes since the in between state now is not good enough either. |
September 18, 2019, 14:34 (GMT) |
Sculpt: Split original normal into original normal and plane This allows to create different effects with some brushes that use the sculpt plane. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D5818 |
September 18, 2019, 12:51 (GMT) |
UI: Open file browser in fullscreen by default Fullscreen as in, maximized area. This may be a temporary change until we consider the temporary window mode as working well enough. Note that you can still enable the windowed mode in the Preferences (Interface > Editors > Temporary Windows). |
September 18, 2019, 12:37 (GMT) |
UI: Preference for file browser as fullscreen area Addes a Preference setting to choose between opening new file browsers in a maximized area (like with the old file browser) or in a new window (like the new one). |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021