Blender Git Loki

Kaikki Blender Git kommitit.

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July 28, 2021, 09:49 (GMT)
support position input in noise node
July 28, 2021, 09:33 (GMT)
progress
July 28, 2021, 08:54 (GMT)
Merge branch 'master' into temp-geometry-nodes-fields-prototype
Revision 91dd1a1 by Falk David (master)
July 28, 2021, 08:16 (GMT)
VSE: Add tooltips for add_effect_strips operator

This patch adds propper tooltips to the effect strips in the "Add" menu.
Note that not all effect strips are actually in the "Effect Strips"
submenu like color strips, text strips or transitions. For these types
of effect strips, a dediacted tooltip is especially useful.

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D11714
July 28, 2021, 05:34 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lineart-contained
July 28, 2021, 04:40 (GMT)
Fix build warnings
July 28, 2021, 04:08 (GMT)
Merge branch 'master' into xr-controller-support
July 28, 2021, 04:06 (GMT)
XR: Fix crash on close with active session

Fixes an issue introduced in 99beac7b3f03 due to duplicate call to
wm_xr_session_data_free().
July 28, 2021, 04:02 (GMT)
XR: Refactor action maps, bindings

This removes the previous limitation of one interaction profile
(device) per action map by moving the profiles to action bindings.
By doing so, there is no longer the need for users to manually select
an action map, as the XR runtime will automatically select the most
appropriate profile.

An additional DNA action map layer, "XrActionMapBinding", was also
added to store profiles and input-specific properties for actions,
allowing for flexible inputs across devices.
July 28, 2021, 03:38 (GMT)
Cleanup: reduce indentation in bpy.props

Remove unnecessary NULL checks.
July 28, 2021, 02:11 (GMT)
Merged latest nv-usd-importer branch.
July 28, 2021, 01:15 (GMT)
Merge branch 'usd-importer-T81257-merge' of https://gitlab-master.nvidia.com/omniverse/blender into nv-usd-importer
July 28, 2021, 01:15 (GMT)
Merging latest usd-importer-T81257-merge branch
July 28, 2021, 00:39 (GMT)
USD import: convert sun angle to radians

Now converting USD distant light angle from degrees
to radians.
July 27, 2021, 23:44 (GMT)
Add support for deform weights, generalize interpolation kernel.
July 27, 2021, 21:12 (GMT)
Cleanup: Unused variables
July 27, 2021, 20:15 (GMT)
Merge branch 'master' into compositor-full-frame
July 27, 2021, 20:00 (GMT)
Merge branch 'master' into sculpt-dev
July 27, 2021, 19:52 (GMT)
Compositor: Full frame Scale node

Adds full frame implementation to this node operations.
No functional changes.

Includes a new operation method `init_data` used to initialize any data
needed after operations are linked and resolutions determined.
Once tiled implementation is removed `initExecution` may be renamed
to `init_rendering` and `init_data` to `init_execution`.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11944
July 27, 2021, 19:52 (GMT)
Compositor: Add sampling methods for full frame

Current sampling methods do not take into account area offsets
and have some off by 1 issues on full frame. For example on bilinear
bottom and left image border pixel is not fully sampled and
creates edges.
Other issue is they use `wrap_pixel` when most of the time is not
needed.

In order to not affect tiled implementation, this commit creates
specific sampling methods for full frame needs.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021