Blender Git Loki

Kaikki Blender Git kommitit.

Page: 589 / 8462

June 7, 2021, 11:34 (GMT)
Cleanup: Added Guarderalloc deallocators to CPP structs.
June 7, 2021, 11:31 (GMT)
Added TODO comment for putting parameters into struct.
June 7, 2021, 11:27 (GMT)
Cleanup: move extract points into own compile unit.
June 7, 2021, 10:52 (GMT)
Fix T88900: Crash when setting Edge Weight/Crease

The `recalcData` of "convert_mesh_edge" did more
than it was supposed to.
June 7, 2021, 10:42 (GMT)
Merge remote-tracking branch 'origin/master' into temp-lineart-contained
June 7, 2021, 10:19 (GMT)
Renamd default to none.
June 7, 2021, 10:14 (GMT)
Removed unneeded changes.
June 7, 2021, 09:58 (GMT)
Keep track of task user data in scheduled.
June 7, 2021, 09:37 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
June 7, 2021, 09:36 (GMT)
Pipeline config: use asset-browser-poselib addon branch

Configure the build pipeline to use the `asset-browser-poselib` addons
branch. This makes the `pose_library` addon available.

This change is similar to rB15a791d85cb29abc5f775c1aa57c5433cea0d958.
June 7, 2021, 09:36 (GMT)
Cleanup: remove trailing space from pipeline_config.json

Remove trailing spaces from `pipeline_config.json`

No functional changes.
June 7, 2021, 08:56 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
June 7, 2021, 06:13 (GMT)
Merge branch 'master' into temp-T88822-gpu-thread-safe-index-builder
June 7, 2021, 04:04 (GMT)
Fix T88899: `__file__` not set for `text.as_module()`
June 7, 2021, 03:16 (GMT)
Export transform was wrongly calculated.

Several mistakes fixed: Blender's axes convention was wrongly stated;
the mat3_from_axis_conversion in C returns a transposed matrix,
probably because it was copied from Python; the axis transformation
wasn't properly applied to the location part of an object transform.
June 7, 2021, 02:08 (GMT)
USD IO: format fixes.
June 6, 2021, 21:43 (GMT)
Cleanup: Use enum types instead of short
No functional changes
June 6, 2021, 21:16 (GMT)
Cleanup: pose_slide.c use STRNCPY
No functional changes
June 6, 2021, 14:36 (GMT)
EEVEE: LookDev: Add back overlay support

This differs a bit from old implementation.
- Instead of manually adjusting the viewport we correctly place the
sphere in the vertex shader.
- Rendering happens after TAA accumulation: This is because we now
support panoramic cameras and TAA would distort the spheres.
June 6, 2021, 14:36 (GMT)
EEVEE: FowardPass: Fix closure sampling, add emission & fix transparency
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021