May 10, 2021, 17:23 (GMT) |
Take into account single elem buffers |
May 10, 2021, 17:21 (GMT) |
Merge branch 'blender-v2.93-release' |
May 10, 2021, 17:19 (GMT) |
Fix T88060: Expand freezing when deleting a Face Set with multiple loose parts When checking if the mesh has only one Face Set only the current active component for expand needs to be checked. Otherwhise other components that won't be modified by Expand that contain other IDs will be taken into account, making the Face Set deletion go into an infinite loop. Reviewed By: JacquesLucke Maniphest Tasks: T88060 Differential Revision: https://developer.blender.org/D11169 |
May 10, 2021, 17:02 (GMT) |
Initial framework and basic reading of file-lists Initial steps for T88184. Adds a `filelist/` directory to `editors/`, containing C++ classes for (recursively) reading directories and files into a file-list. The logic is based on the File-Browser file-list, so that the actually executed logic is basically the same (avoiding regressions or old issues re-appearing). But it is entirely re-designed to work for both the asset system and the file browser. For more info about the design, see T88184. Also contains "peeking" the file list to count the files to be read. This is to improve progress reporting later. However, it has some issues and I'm not sure actually it's something we'll even need in the end, I see other ways to improve things here. |
May 10, 2021, 17:01 (GMT) |
Merge branch 'master' into sculpt-dev |
May 10, 2021, 16:50 (GMT) |
Move rendering logic to ExecutionSystem Will make easier future implementations. |
May 10, 2021, 16:10 (GMT) |
USD import: format fix. |
May 10, 2021, 15:56 (GMT) |
USD IO: reverted change unrelated to importer. Revereted previous change to exporter code, since it's unrelated to the USD impoter patch. |
May 10, 2021, 15:07 (GMT) |
GPencil: Offset modifier add randomize to bezier type This patch adds the randomize offsets functionality to the bezier stroke type and moves the code to a shared generic function between the 2 stroke types. Differential Revision: https://developer.blender.org/D11218 |
May 10, 2021, 14:49 (GMT) |
May 10, 2021, 14:36 (GMT) |
Merge branch 'master' into cmp-full-frame |
May 10, 2021, 14:34 (GMT) |
GPencil: Remove `B` key to create Blank Keyframe in Drawing mode We have the `I` menu for that. This is part of the old code. |
May 10, 2021, 14:26 (GMT) |
GPencil: Rename prop `dilate_pixels` to `dilate` Better avoid units in name. |
May 10, 2021, 14:00 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.93-release' |
May 10, 2021, 13:53 (GMT) |
Fix T54339: Shapekey Max value doesn't clamp existing value Update the "current value" of the Shape Key blend amount when value is not within the min/max range. New function `rna_ShapeKey_update_minmax` used to update and clamp the current value. Reviewed By: mano-wii, lichtwerk, #animation_rigging, sybren Maniphest Tasks: T54339 Differential Revision: https://developer.blender.org/D11071 |
May 10, 2021, 13:39 (GMT) |
Merge branch 'temp-gpu-compute-shaders' into temp-gpu-compute-shader-hair |
May 10, 2021, 11:34 (GMT) |
Merge branch 'blender-v2.93-release' |
May 10, 2021, 11:33 (GMT) |
Fix T87764: Mem-leak during viewport rendering. When a scene uses cryptomatte the viewport rendering would lead to a memory leak. The reason was that all image renders (viewport+final) activated cryptomatte. But is only used for final rendering. This patch only activates cryptomatte when doing final rendering. |
May 10, 2021, 11:16 (GMT) |
Merge branch 'blender-v2.93-release' |
May 10, 2021, 11:16 (GMT) |
Animation: move Cycle-Aware Keying to the Keying popover. The Cycle-Aware Keying option was added in 2.8 and is used to allow keyframing over cyclic F-Curves without disturbing the cycle (e.g. overwriting an end keyframe updates both ends). This effect is not limited to auto keyframing and is applied to any key insertion, but when the popovers were rearranged it was put in the Auto-Keyframing related one for some reason. This is misleading, especially since because of that the option is incorrectly greyed out when auto keyframing is disabled, so move it to the generic Keyframing popover. Differential Revision: https://developer.blender.org/D11213 |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021