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April 26, 2021, 14:45 (GMT)
Fix uninitialized variable use

Mistake in dc009dd6c1c1.
April 26, 2021, 14:44 (GMT)
Merge branch 'blender-v2.93-release'
April 26, 2021, 14:42 (GMT)
GPencil: Experimental hide edit points

WIP (not compilable)
April 26, 2021, 14:35 (GMT)
Depsgraph: support depending on collection geometry

This fixes T87666 and T83252.

The boolean modifier and geometry nodes can depend on the geometry
of an entire collection. Before, the modifiers had to manually create relations
to all the objects in the collection. This worked for the most part, but was
cumbersome and did not solve all issues. For example, the modifiers were not
properly updated when objects were added/removed from the referenced collection.

This commit introduces the concept of "collection geometry" in the depsgraph.
The geometry of a collection depends on the transforms and geometry of all
the objects in it. The boolean modifier and geometry nodes can now just depend
on the collection geometry instead of creating all the dependencies themselves.

Differential Revision: https://developer.blender.org/D11053
April 26, 2021, 14:24 (GMT)
add basic header ui
April 26, 2021, 14:22 (GMT)
initial boilerplate for new profiler space
April 26, 2021, 14:14 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-poselib
April 26, 2021, 14:14 (GMT)
GPencil: Fix drawing for Bezier weight paint

April 26, 2021, 13:17 (GMT)
EEVEE: Shadow: Add back shadow caster tracking

Compared to previous implementation this does track dupli objects.

There is a few optimizations left like using bitfield instead of bool
arrays.
April 26, 2021, 13:14 (GMT)
More research inside test cases.
April 26, 2021, 12:58 (GMT)
Cleanup: remove use of deprecated uint32, utin16 types
April 26, 2021, 12:58 (GMT)
Cleanup: compiler warning
April 26, 2021, 12:58 (GMT)
Cleanup: spelling
April 26, 2021, 12:55 (GMT)
Cycles: Fix build with OptiX 7.3 SDK
April 26, 2021, 12:38 (GMT)
Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging
April 26, 2021, 12:35 (GMT)
Cleanup: Rearrange the functions in 'transform_convert_mesh.c'

The creation of `TransCustomData` is best located at the beginning of the
file as it is a specific struct of the file and can be used a lot locally.
April 26, 2021, 11:35 (GMT)
Use GPU calls for hair.
April 26, 2021, 09:36 (GMT)
Merge branch 'temp-gpu-compute-shaders' into temp-gpu-compute-shader-hair
April 26, 2021, 09:34 (GMT)
Use storage objects.
April 26, 2021, 07:47 (GMT)
DeprecationWarning fix

This gets rid of a `DeprecationWarning` in bpy_types.py caused by invalid escape sequences.
More info here: https://docs.python.org/3/library/re.html

Reviewed By: mont29

Differential Revision: https://developer.blender.org/D10998
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021