August 14, 2019, 20:59 (GMT) |
Linux: Add OpenXR-SDK to install_deps.sh |
August 14, 2019, 20:28 (GMT) |
Outliner: Remove parent set popup menu for specific types Removes the popup for setting the parent to curves, lattices, and armatures. It makes more sense from an outliner perspective to set the parent to objects only. |
August 14, 2019, 20:16 (GMT) |
Outliner: Openclose fixes Remove walk in / walk out support for walk navigation. Now left and right arrow keys only close and open outliner element subtrees. Fix click+drag on disclosure triangles not behaving as expected. Now the dragged elements will be either opened or closed, using the state of the first click+dragged element. |
August 14, 2019, 20:13 (GMT) |
Outliner: Don't sync outliner selection to other outliners |
August 14, 2019, 19:43 (GMT) |
Outliner: Sync select toggle tweaks Move the toggle lower in the popover as this toggle is not as important. Also use a checkbox rather than button. The toggle is still drawn as a button with an icon when the outliner is in sequence display mode, as the filter popover is not drawn in that mode. |
August 14, 2019, 17:58 (GMT) |
Merge branch 'master' into temp-soc-2019-outliner-sync |
August 14, 2019, 17:58 (GMT) |
Merge branch 'master' into soc-2019-outliner |
August 14, 2019, 17:56 (GMT) |
Outliner: Use GSet for select sync from outliner |
August 14, 2019, 17:26 (GMT) |
Bevel Tool UI: Offset field label uses offset type |
August 14, 2019, 17:25 (GMT) |
Profile Widget: New presets: Two mouldings, steps |
August 14, 2019, 15:44 (GMT) |
Silence warnings in OpenXR SDK API layer files |
August 14, 2019, 15:34 (GMT) |
Merge branch 'master' into greasepencil-object |
August 14, 2019, 14:11 (GMT) |
Quiet warning |
August 14, 2019, 14:01 (GMT) |
Merge branch 'master' into soc-2019-openxr |
August 14, 2019, 14:00 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision f52b66c by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 14, 2019, 13:32 (GMT) |
cleanup type usage |
Revision a0d9f38 by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 14, 2019, 13:20 (GMT) |
free types when Blender exits |
Revision 3d50e47 by Howard Trickey August 14, 2019, 13:01 (GMT) |
Initial files for start of new Boolean immplentation. For development, will keep old code around bmesh_intersect.c, and put new code in bmesh_boolean.c. Eventually, former can be deleted. But for now, have the intersect/boolean tools pick new code vs old via an 'experimental' flag in user options. Nothing works yet, but have started on code for doing intersects on coplanar faces. |
Revision e16afbe by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 14, 2019, 12:59 (GMT) |
use guarded allocator for some core types |
Revision 7921c6c by Jacques Lucke (builtin-simulation-nodes, functions, functions-experimental-refactor, particle-solver-dev, simulation-tree) August 14, 2019, 12:39 (GMT) |
store types in global variables |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021