Blender Git Loki

Blender Git commits from all branches.

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July 28, 2021, 00:39 (GMT)
USD import: convert sun angle to radians

Now converting USD distant light angle from degrees
to radians.
July 27, 2021, 23:44 (GMT)
Add support for deform weights, generalize interpolation kernel.
July 27, 2021, 21:12 (GMT)
Cleanup: Unused variables
July 27, 2021, 20:15 (GMT)
Merge branch 'master' into compositor-full-frame
July 27, 2021, 20:00 (GMT)
Merge branch 'master' into sculpt-dev
July 27, 2021, 19:52 (GMT)
Compositor: Full frame Scale node

Adds full frame implementation to this node operations.
No functional changes.

Includes a new operation method `init_data` used to initialize any data
needed after operations are linked and resolutions determined.
Once tiled implementation is removed `initExecution` may be renamed
to `init_rendering` and `init_data` to `init_execution`.

Reviewed By: jbakker

Differential Revision: https://developer.blender.org/D11944
July 27, 2021, 19:52 (GMT)
Compositor: Add sampling methods for full frame

Current sampling methods do not take into account area offsets
and have some off by 1 issues on full frame. For example on bilinear
bottom and left image border pixel is not fully sampled and
creates edges.
Other issue is they use `wrap_pixel` when most of the time is not
needed.

In order to not affect tiled implementation, this commit creates
specific sampling methods for full frame needs.
July 27, 2021, 19:52 (GMT)
Compositor: Full frame Rotate node

Adds full frame implementation to this node operation.
No functional changes.
July 27, 2021, 19:49 (GMT)
Add support for vertex colors
July 27, 2021, 19:47 (GMT)
Store the number of ptex faces at the end of Subdiv.ptex_face_offset
July 27, 2021, 19:30 (GMT)
Compositor: Full frame ZCombine node

Adds full frame implementation to this node operations.
No functional changes.
July 27, 2021, 19:30 (GMT)
Compositor: Full frame curve nodes

Adds full frame implementation to "RGB Curves",
"Vector Curves" and "Hue Correct" nodes.
No functional changes.
July 27, 2021, 19:30 (GMT)
Compositor: Full frame Invert node

Adds full frame implementation to this node operation.
No functional changes.
July 27, 2021, 19:30 (GMT)
Compositor: Full frame Math node

Adds full frame implementation to this node operations.
No functional changes.
July 27, 2021, 18:15 (GMT)
Remove static variable usage. Increase extra images cached
July 27, 2021, 17:59 (GMT)
Knife: Moved 'D' modal key to 'S'

Currently D is used for visual distance and angle measurements but this may be more suited to distance snapping in the future.
Thefore, I am moving it to 'S' and freeing up 'D'.
July 27, 2021, 16:40 (GMT)
USD import: validate light attributes

Added checks to validate light attributes
and values, to help avoid errors when reading
light settings which might not have been
authored.
July 27, 2021, 16:28 (GMT)
Use darker lines, Change grid line spacing
July 27, 2021, 16:08 (GMT)
Fix missing guiding pass for OIDN in Cycles X

Got lost in the previous memory optimization changes.
July 27, 2021, 15:40 (GMT)
VSE: Don't draw time grid lines

Add overlay option to disable grid drawing.
Reuse drawing code from other editors (timeline editor)
Add argument `display_minor_lines` to function `UI_view2d_draw_lines_x__discrete_frames_or_seconds`
This way minor line drawing can be disabled and so it doesn't cause too much visual noise.

{F10224091,size=full}

Differential Revision: https://developer.blender.org/D11790
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021