July 28, 2021, 00:39 (GMT) |
USD import: convert sun angle to radians Now converting USD distant light angle from degrees to radians. |
July 27, 2021, 23:44 (GMT) |
Add support for deform weights, generalize interpolation kernel. |
July 27, 2021, 21:12 (GMT) |
Cleanup: Unused variables |
July 27, 2021, 20:15 (GMT) |
Merge branch 'master' into compositor-full-frame |
July 27, 2021, 20:00 (GMT) |
Merge branch 'master' into sculpt-dev |
July 27, 2021, 19:52 (GMT) |
Compositor: Full frame Scale node Adds full frame implementation to this node operations. No functional changes. Includes a new operation method `init_data` used to initialize any data needed after operations are linked and resolutions determined. Once tiled implementation is removed `initExecution` may be renamed to `init_rendering` and `init_data` to `init_execution`. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D11944 |
July 27, 2021, 19:52 (GMT) |
Compositor: Add sampling methods for full frame Current sampling methods do not take into account area offsets and have some off by 1 issues on full frame. For example on bilinear bottom and left image border pixel is not fully sampled and creates edges. Other issue is they use `wrap_pixel` when most of the time is not needed. In order to not affect tiled implementation, this commit creates specific sampling methods for full frame needs. |
July 27, 2021, 19:52 (GMT) |
Compositor: Full frame Rotate node Adds full frame implementation to this node operation. No functional changes. |
July 27, 2021, 19:49 (GMT) |
Add support for vertex colors |
July 27, 2021, 19:47 (GMT) |
Store the number of ptex faces at the end of Subdiv.ptex_face_offset |
July 27, 2021, 19:30 (GMT) |
Compositor: Full frame ZCombine node Adds full frame implementation to this node operations. No functional changes. |
July 27, 2021, 19:30 (GMT) |
Compositor: Full frame curve nodes Adds full frame implementation to "RGB Curves", "Vector Curves" and "Hue Correct" nodes. No functional changes. |
July 27, 2021, 19:30 (GMT) |
Compositor: Full frame Invert node Adds full frame implementation to this node operation. No functional changes. |
July 27, 2021, 19:30 (GMT) |
Compositor: Full frame Math node Adds full frame implementation to this node operations. No functional changes. |
July 27, 2021, 18:15 (GMT) |
Remove static variable usage. Increase extra images cached |
July 27, 2021, 17:59 (GMT) |
Knife: Moved 'D' modal key to 'S' Currently D is used for visual distance and angle measurements but this may be more suited to distance snapping in the future. Thefore, I am moving it to 'S' and freeing up 'D'. |
July 27, 2021, 16:40 (GMT) |
USD import: validate light attributes Added checks to validate light attributes and values, to help avoid errors when reading light settings which might not have been authored. |
July 27, 2021, 16:28 (GMT) |
Use darker lines, Change grid line spacing |
July 27, 2021, 16:08 (GMT) |
Fix missing guiding pass for OIDN in Cycles X Got lost in the previous memory optimization changes. |
July 27, 2021, 15:40 (GMT) |
VSE: Don't draw time grid lines Add overlay option to disable grid drawing. Reuse drawing code from other editors (timeline editor) Add argument `display_minor_lines` to function `UI_view2d_draw_lines_x__discrete_frames_or_seconds` This way minor line drawing can be disabled and so it doesn't cause too much visual noise. {F10224091,size=full} Differential Revision: https://developer.blender.org/D11790 |
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Master Commits
MiikaHweb | 2003-2021