April 29, 2021, 08:55 (GMT) |
deduplicate code |
April 29, 2021, 08:46 (GMT) |
Set MultiThreadedOperation as fullframe operation |
April 29, 2021, 08:43 (GMT) |
improve unique id generation |
April 29, 2021, 08:30 (GMT) |
replace macros with inline functions |
April 29, 2021, 08:22 (GMT) |
Merge branch 'master' into profiler-editor |
April 29, 2021, 08:15 (GMT) |
GPencil: Fix crash with cyclic bezier strokes |
April 29, 2021, 07:28 (GMT) |
Merge branch 'master' into temp-gpencil-bezier-stroke-type |
April 29, 2021, 06:36 (GMT) |
Merge branch 'master' into temp-xr-actions-D9124 |
April 29, 2021, 06:32 (GMT) |
Adjust CMakeLists, fix typo |
April 29, 2021, 04:59 (GMT) |
Cleanup |
April 29, 2021, 04:57 (GMT) |
Move versioning to versioning 300 |
April 29, 2021, 04:50 (GMT) |
Fix unecessary parantheses |
April 29, 2021, 04:46 (GMT) |
Merge branch 'master' into refactor-idprop-ui-data |
April 29, 2021, 04:32 (GMT) |
WIP changes to compiling interface directory as C++ code |
April 29, 2021, 02:31 (GMT) |
* Eeek, left in an ATTR_NO_OPT attribute |
April 29, 2021, 02:11 (GMT) |
* The dyntopo remesher is now a bit smarter about avoiding certain degenerate cases that produce lots of bad geometry (and also bad PBVHs that slows down the whole mesh). + A very small amount of surface smoothing is now applied by dyntopo. + The recursive functions that expand the region considered by dyntopo now ignore "front face only" for depths less then 5. + The number of edges dyntopo can split or collapse in one run has been cut in half to 4k. - This limit is also now dynamically adjusted by a measure of how skinny the edges are. |
April 29, 2021, 00:51 (GMT) |
USD export: invoke UMM to generate MDL. Added logic to invoke the UMM Python module to export MDL materials. |
April 28, 2021, 20:48 (GMT) |
Merge remote-tracking branch 'origin/master' into asset-browser-snap-dragging |
April 28, 2021, 19:55 (GMT) |
Merge branch 'master' into sculpt-dev |
April 28, 2021, 18:33 (GMT) |
Merge branch 'master' into temp-gpencil-bezier-stroke-type |
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