Blender Git Loki

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November 23, 2020, 01:55 (GMT)
Cleanup: Doxygen section formatting

Generally doxygen headers are title case and are styled like prose
rather than code.
November 23, 2020, 00:26 (GMT)
do not update the procedurals before the scene update, only tag used shaders
November 22, 2020, 22:39 (GMT)
Merge branch 'master' into cycles_procedural_api
November 22, 2020, 20:01 (GMT)
Merge branch 'master' into geometry-nodes
November 22, 2020, 19:58 (GMT)
Add an API function to get a property's UI data

Now it gets a bit further, but it still crashes because somehow the
description is being changed from NULL in between calls to new code.
November 22, 2020, 19:43 (GMT)
Cleanup: Remove unecessary code
November 22, 2020, 18:38 (GMT)
GPencil: Move functions to protected

November 22, 2020, 18:35 (GMT)
GPencil: Move definition to wider scope

November 22, 2020, 18:19 (GMT)
GPencil: Remove unused function

November 22, 2020, 18:19 (GMT)
GPencil: Reorganize code to avoid duplications

Now there is an ancestor class with all shared code between export and import
November 22, 2020, 17:49 (GMT)
Merge branch 'master' into refactor-idprop-ui-data
November 22, 2020, 16:33 (GMT)
Draw hint instead of file list if repository path is invalid

If the repository is not found, draw a nice hint why nothing is shown and how
you can address that.
This should greatly help understand users how to set up repositories and where
the Asset Browser expects to find the assets.

{F9355048}
November 22, 2020, 16:25 (GMT)
Fix wrong assets displayed if repository is invalid

If the repository did not point to a valid .blend, all .blend files in the
parent directory were read, and all their assets shown. While this may be a
cool side effect, it's not wanted by design and would break when dragging in
assets.

The followup commit will add a hint text to the Asset Browser UI if the
repository is invalid.
November 22, 2020, 10:40 (GMT)
Merge branch 'master' into xr-actions-D9124
November 22, 2020, 10:35 (GMT)
XR: Add raycast option to ignore non-selectables

Useful when user does not want non-selectable objects to block
selectable objects in raycast result.
November 22, 2020, 09:52 (GMT)
Keymap I/O: Add "exec" versions of import/export

The new "exec" functions are added for the sake of the VR Scene
Inspection add-on and do not affect the behavior of the existing
keymap I/O functions.

keyconfig_export_as_data_exec() enables exporting a specified keymap
instead of all user-modified keymaps. The VR add-on uses this to
selectively export the "XR Session" add-on keymap.

keyconfig_import_as_data_exec() enables adding keymap data to an
existing keyconfig instead of creating a new keyconfig. The VR add-on
uses this to add the "XR Session" keymap to the add-on keyconfig.
November 22, 2020, 09:29 (GMT)
XR: Improve error logs when creating actions

Include action set name in case multiple action sets have an action
with the same name.
November 22, 2020, 03:36 (GMT)
Removed debug output.
November 22, 2020, 03:07 (GMT)
UsdPreviewSurface shader network import.

Added experimental code to import UsdPreviewSurface shaders
as Blender Principled BSDF node networks.
November 21, 2020, 15:04 (GMT)
GPencil: Replace NULL with C++ nullptr

Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021