February 20, 2020, 12:00 (GMT) |
EEVEE: Fix default material disappearing when SSRefraction is enabled |
February 20, 2020, 12:00 (GMT) |
Sculpt: Fix slide relax cursor color Slide/Relax is a deform tool, so the color should be yellow. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6827 |
February 20, 2020, 12:00 (GMT) |
Fix T73105: Use Magnify instead of Pinch in the brush context menu This matches the name in the properties panel for the Blob and Snake Hook brushes Reviewed By: brecht Maniphest Tasks: T73105 Differential Revision: https://developer.blender.org/D6805 |
February 20, 2020, 12:00 (GMT) |
Cleanup: clang-format. |
February 20, 2020, 12:00 (GMT) |
Modifiers: Laplacian Smooth modifier add invert vgroup option Adds the invert vgroup option to the Laplacian Smooth modifier. Differential Revision: https://developer.blender.org/D6842 |
February 20, 2020, 12:00 (GMT) |
Fix Embree failing on objects with a very high number of motion steps Set the limit to 129 to match Embree. This applies to all devices for consistent render results. Ref T73778 |
February 20, 2020, 12:00 (GMT) |
Cycles: Fix failing avxf cross test on AVX2 cycles_util_avxf_avx2_test failed on the cross test, since it wasn't immediately clear why, the test was disabled. After looking into it, this test when build for AVX2 is generating FMA instructions where the intermediate results have "infinite" precision [1] leading to slightly different results. This diff re-enables the cross test and allows for a small error in the results. [1] https://www.felixcloutier.com/x86/vfmadd132ps:vfmadd213ps:vfmadd231ps Differential Revision: https://developer.blender.org/D6873 Reviewers: brecht |
February 20, 2020, 12:00 (GMT) |
Cleanup: protect parameters of `FOREACH_MAIN_ID` & co macros. |
February 20, 2020, 12:00 (GMT) |
Fix (unreported) wrong handling of usercount in `BKE_workspace_add()`. This does not seem to be an actual issue in current master code (as creating a new ID will assign 1 user to it by default), but is breaking generic usercount handling in future changes. |
February 20, 2020, 12:00 (GMT) |
Code cleanup EEVEE Render Passes The render passes didn't follow the DrawManager way of doing things. It added new geometry and shading groups during drawing. This would make it harder to migrate to Vulkan later on. This change will re-implement this part by using uniform references. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D6875 |
February 20, 2020, 12:00 (GMT) |
Fix T62612: Saving with "Remap Relative" makes ALL paths relative |
February 20, 2020, 12:00 (GMT) |
libquery: add optional handling of 'UI' ID pointers. Handling those through different ways /might/ be needed sometimes, but in most case this is just a nest of issues, since you can easily forget to take them into account. Note that this should be a 'non-functional' change, as this new behavior is not used anywhere yet. |
February 20, 2020, 12:00 (GMT) |
Fix T73960: GPencil can't convert while it is a separate from old strokes The problem was the new object hadn't any layer active. |
February 20, 2020, 12:00 (GMT) |
Fix making paths relative on windows Comparing the drive letter was case sensitive, causing 'BLI_path_rel' to fail in common cases (manually entering a lower case drive letter for example). Surprisingly this issue dates back to 2005 and wasn't reported. |
February 20, 2020, 12:00 (GMT) |
February 20, 2020, 12:00 (GMT) |
Fix T73954: Cycles viewport render from camera not respecting aspect ratio |
February 20, 2020, 12:00 (GMT) |
Fix missing output dir for blendfile_liblink test. |
February 20, 2020, 12:00 (GMT) |
Cleanup: use doxy sections for BLI_bpath API |
February 20, 2020, 12:00 (GMT) |
build_deps: include venv on windows |
February 20, 2020, 12:00 (GMT) |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021