Revision 2409a9f by Bastien Montagne September 18, 2019, 15:38 (GMT) |
BLI_tasks: simplify/generalize heuristic computing default chunk size. That code is simpler and more general (not limited to some specific values of thread numbers). It still gives similar default chunk size as what we had before, but handles smoother increase steps, and higher number of threads, by keeping increasing the chunk size. No functional change expected from that commit. |
Revision 84bd9e2 by Antonio Vazquez September 18, 2019, 15:37 (GMT) |
GPencil: Fix unreported error using Grab sculpt in empty frame When the grab brush was used in an empty frame, a new frame was created, but as the depsgraph was no tagged, the evaluated data was wrong and the Grab hash failed. |
Revision 77f1f13 by Germano Cavalcante September 18, 2019, 15:33 (GMT) |
GPU: AMD: Remove workaround that doesn't work |
Revision f9beb1b by Philipp Oeser September 18, 2019, 15:19 (GMT) |
Fix (unreported) missing viewport update deleting a particle If children hairs were displayed in particle editmode, these would not update when a particle was deleted. Reviewers: sergey Differential Revision: https://developer.blender.org/D5840 |
Revision a9a8eed by Sybren A. Stüvel September 18, 2019, 15:08 (GMT) |
Fix T65816: Alembic export of procedural mesh results in a static mesh and crashes The static mesh issue described in T65816 has been resolved by @Sergey in T60094. This commit fixes the last bit of the puzzle, which was two-fold: - A missing depsgraph update when setting `orig_object.data = new_mesh` from Python. Thanks @Sergey for providing the fix :) - Properly locking the interface while exporting. This prevents crashes as described in T60094. The previous approach of calling `BKE_spacedata_draw_locks()` was not enough. |
Revision a1318d2 by Pablo Dobarro September 18, 2019, 14:40 (GMT) |
Fix T69580: Smooth brush freezes on highpoly mesh Reviewed By: brecht Differential Revision: https://developer.blender.org/D5831 |
Revision 16a384b by Pablo Dobarro September 18, 2019, 14:37 (GMT) |
Fix T69984: Cursor curve Alpha doesn't display curves other than Custom Reviewed By: jbakker Maniphest Tasks: T69984 Differential Revision: https://developer.blender.org/D5823 |
Revision 4dbea85 by Brecht Van Lommel September 18, 2019, 14:36 (GMT) |
Fix preference for file browser and new window not being saved The subversion should just be bumped for cases like this, it doesn't cost anything and functioning correctly is most important. |
Revision 6278ab5 by Brecht Van Lommel September 18, 2019, 14:36 (GMT) |
Revert "UI: Open file browser in fullscreen by default" This reverts commit b962aca8003de89683c87c4da348579f756b75cd. We may revert to the fullscreen file browser if it's not good enough by the time of the 2.81 release. But then it first needs some changes since the in between state now is not good enough either. |
Revision 04843d1 by Pablo Dobarro September 18, 2019, 14:34 (GMT) |
Sculpt: Split original normal into original normal and plane This allows to create different effects with some brushes that use the sculpt plane. Reviewed By: jbakker Differential Revision: https://developer.blender.org/D5818 |
Revision b962aca by Julian Eisel September 18, 2019, 12:51 (GMT) |
UI: Open file browser in fullscreen by default Fullscreen as in, maximized area. This may be a temporary change until we consider the temporary window mode as working well enough. Note that you can still enable the windowed mode in the Preferences (Interface > Editors > Temporary Windows). |
Revision f5bbaf5 by Julian Eisel September 18, 2019, 12:37 (GMT) |
UI: Preference for file browser as fullscreen area Addes a Preference setting to choose between opening new file browsers in a maximized area (like with the old file browser) or in a new window (like the new one). |
Revision cac756a by Julian Eisel September 18, 2019, 12:32 (GMT) |
UI: Move render display type to Preferences Moves the render display type (to choose between rendering in a new window, in a fullscreen area, in an Image Editor, etc) from the scene to the preferences. |
Revision 95373e2 by Julian Eisel September 18, 2019, 12:22 (GMT) |
Refactor temp-space opening for optional fullscreen mode Will be put to use in followup commits. |
Revision e2cbf8b by Campbell Barton September 18, 2019, 08:49 (GMT) |
Cleanup: minor changes to paint undo Use a shared tile freeing function. |
Revision 8c0dea7 by Sybren A. Stüvel September 18, 2019, 08:23 (GMT) |
Fix segfault when polling OBJECT_OT_voxel_remesh without active object The active object can be `NULL`, which causes a segfault in `BKE_object_is_in_editmode(NULL)` (and if that were made NULL-safe, the segfault would happen further down in `object_remesh_poll()`). |
Revision dc6cec6 by Campbell Barton September 18, 2019, 03:29 (GMT) |
Cleanup: includes for readfile.c |
Revision 9609840 by Omar Emara September 17, 2019, 19:54 (GMT) |
Fix T69989: Correct Mapping node min/max versioning. The old min/max options specified the target min/max values, they didn't act as min/max operators. So the versioning code should be adjusted accordingly. Reviewers: brecht Differential Revision: https://developer.blender.org/D5828 |
Revision e13a2cd by Clément Foucault September 17, 2019, 17:56 (GMT) |
GPU: Comment incorrect asserts These asserts are too simple and triggers false positive. |
Revision 3009429 by Brecht Van Lommel September 17, 2019, 17:20 (GMT) |
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