June 3, 2019, 16:17 (GMT) |
UI: Prevent scrollbars from getting too small to grab Differential Revision: https://developer.blender.org/D5001 |
Revision c39a865 by Dalai Felinto June 3, 2019, 16:11 (GMT) |
Fix T65448 - Outliner - Show all inside in disabled collection crash |
Revision de0cae2 by Clément Foucault June 3, 2019, 15:58 (GMT) |
GPU: Fix Restart index bug Restart index can have been changed in another context and the static var can get out of sync. A better solution is to set the restart index when binding the VAO. It also have less perf impact. Fix T65364 Corrupted mesh display on macOS |
Revision 0efe89b by Campbell Barton June 3, 2019, 14:42 (GMT) |
Cleanup: style, use braces in GPU |
Revision 97e53d2 by Gaia Clary June 3, 2019, 14:35 (GMT) |
fix collada: get Alpha and Emission from principled BSDF Shader |
Revision 1f650c4 by Campbell Barton June 3, 2019, 14:24 (GMT) |
Cleanup: style, use braces in RNA |
Revision e3f2034 by Campbell Barton June 3, 2019, 14:18 (GMT) |
Cleanup: Cleanup: style, use braces for collada |
Revision 482f4ca by William Reynish June 3, 2019, 14:15 (GMT) |
UI: Fix wrong use of icons in the Object > Visibility panel when using Cycles |
Revision 95f5272 by Campbell Barton June 3, 2019, 14:14 (GMT) |
Cleanup: style, use braces in draw |
Revision 7b28a31 by Campbell Barton June 3, 2019, 14:10 (GMT) |
Cleanup: style, use braces in makesrna |
Revision d5f6e57 by Campbell Barton June 3, 2019, 13:58 (GMT) |
Cleanup: use const arguments |
Revision 6dca5ff by Campbell Barton June 3, 2019, 13:48 (GMT) |
Cleanup: remove unused arg to wm_event_add_ghostevent |
Revision 39919e3 by Campbell Barton June 3, 2019, 13:41 (GMT) |
Fix T65391: Wrong drag threshold for mouse motion |
Revision 4d8ffa5 by Jacques Lucke June 3, 2019, 12:10 (GMT) |
Fix T65328: Offset when outliner gains focus I'm not actually not sure under which circumstances this code is actually doing something useful. |
Revision 24f625f by Campbell Barton June 3, 2019, 11:42 (GMT) |
Cleanup: differentiate drag-and-drop from drag events |
Revision ab5219a by Jacques Lucke June 3, 2019, 09:37 (GMT) |
Markers: Click-drag in empty area to box select markers To make this work, other changes were necessary: * To select a specific marker you have to click more exactly on the icon. * Moving markers with click-drag only works when starting on a marker. Additionally this patch implements that all markers are deselected, when the user clicks in an empty area. Reviewers: billreynish, brecht Differential Revision: https://developer.blender.org/D4975 |
Revision a2a05ac by Philipp Oeser June 3, 2019, 09:25 (GMT) |
Fix T65399: crash playing animation after applying smoke flow modifier missing DEG update. Reviewers: sergey Maniphest Tasks: T65399 Differential Revision: https://developer.blender.org/D4996 |
Revision ccc7ebf by Antonio Vazquez June 3, 2019, 08:00 (GMT) |
Fix T65408: GPencil Weight Paint, strength and falloff are ignored when painting a lesser vertexweight The value was clamped to minimum value before checking the influence. |
Revision 3041705 by Campbell Barton June 3, 2019, 07:55 (GMT) |
Fix T65294: Orbit navigate gizmo fails in paint modes |
Revision 4fbc71a by Philipp Oeser June 3, 2019, 07:49 (GMT) |
Fix T65439: quick explode error Material setup for quick explode was assuming a shader with a "BSDF" output socket connected to the material output node whereas other socket names are valid ("Shader", "Emission", "BSSRDF", "Holdout"...) |
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