Blender Git Commits

Blender Git "master" branch commits.

Page: 1160 / 5574

June 3, 2019, 16:17 (GMT)
UI: Prevent scrollbars from getting too small to grab

Differential Revision: https://developer.blender.org/D5001
June 3, 2019, 16:11 (GMT)
Fix T65448 - Outliner - Show all inside in disabled collection crash
June 3, 2019, 15:58 (GMT)
GPU: Fix Restart index bug

Restart index can have been changed in another context and the static
var can get out of sync. A better solution is to set the restart index
when binding the VAO. It also have less perf impact.

Fix T65364 Corrupted mesh display on macOS
June 3, 2019, 14:42 (GMT)
Cleanup: style, use braces in GPU
Revision 97e53d2 by Gaia Clary
June 3, 2019, 14:35 (GMT)
fix collada: get Alpha and Emission from principled BSDF Shader
June 3, 2019, 14:24 (GMT)
Cleanup: style, use braces in RNA
June 3, 2019, 14:18 (GMT)
Cleanup: Cleanup: style, use braces for collada
June 3, 2019, 14:15 (GMT)
UI: Fix wrong use of icons in the Object > Visibility panel when using Cycles
June 3, 2019, 14:14 (GMT)
Cleanup: style, use braces in draw
June 3, 2019, 14:10 (GMT)
Cleanup: style, use braces in makesrna
June 3, 2019, 13:58 (GMT)
Cleanup: use const arguments
June 3, 2019, 13:48 (GMT)
Cleanup: remove unused arg to wm_event_add_ghostevent
June 3, 2019, 13:41 (GMT)
Fix T65391: Wrong drag threshold for mouse motion
June 3, 2019, 12:10 (GMT)
Fix T65328: Offset when outliner gains focus

I'm not actually not sure under which circumstances
this code is actually doing something useful.
June 3, 2019, 11:42 (GMT)
Cleanup: differentiate drag-and-drop from drag events
June 3, 2019, 09:37 (GMT)
Markers: Click-drag in empty area to box select markers

To make this work, other changes were necessary:
* To select a specific marker you have to click more exactly on the icon.
* Moving markers with click-drag only works when starting on a marker.

Additionally this patch implements that all markers are deselected,
when the user clicks in an empty area.

Reviewers: billreynish, brecht

Differential Revision: https://developer.blender.org/D4975
June 3, 2019, 09:25 (GMT)
Fix T65399: crash playing animation after applying smoke flow modifier

missing DEG update.

Reviewers: sergey

Maniphest Tasks: T65399

Differential Revision: https://developer.blender.org/D4996
June 3, 2019, 08:00 (GMT)
Fix T65408: GPencil Weight Paint, strength and falloff are ignored when painting a lesser vertexweight

The value was clamped to minimum value before checking the influence.
June 3, 2019, 07:55 (GMT)
Fix T65294: Orbit navigate gizmo fails in paint modes
June 3, 2019, 07:49 (GMT)
Fix T65439: quick explode error

Material setup for quick explode was assuming a shader with a "BSDF"
output socket connected to the material output node whereas other socket
names are valid ("Shader", "Emission", "BSSRDF", "Holdout"...)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021