Revision 87ac695 by Jacques Lucke March 28, 2019, 14:56 (GMT) |
Fix T63032: Increase camera properties precision in UI Reviewers: brecht Differential Revision: https://developer.blender.org/D4610 |
Revision e2995b2 by Jacques Lucke March 28, 2019, 14:04 (GMT) |
Fix T63015: Crash when using circle select tool in lattice edit mode Reviewers: brecht Differential Revision: https://developer.blender.org/D4608 |
Revision aa0c864 by Jeroen Bakker March 28, 2019, 13:59 (GMT) |
Fix T62874: Crash Texture shading+Transparency When texure shading is enabled, the transparency accum shaders were not set/updated. This resulted into a crash when transparent objects were rendered when shading mode was set to texture. This patch will add the V3D_SHADING_TEXTURE_COLOR to the modes for OIT so the shaders are set. Reviewed By: fclem Maniphest Tasks: T62874 Differential Revision: https://developer.blender.org/D4592 |
Revision fe9c9a3 by Jacques Lucke March 28, 2019, 13:56 (GMT) |
Fix T63040: Resizing node has offset This broke in rB6500b31728d870506207d9d70837b171cbef32ea. Reviewers: brecht Differential Revision: https://developer.blender.org/D4607 |
Revision deb3b83 by Jeroen Bakker March 28, 2019, 13:52 (GMT) |
DrawManager: Add Edge Detection To DisplayLists Objects that internally uses DispList do not cast shadow in the workbench. Their outline is also not visible in object mode. The reason for this is that edge detection was not implemented for Display Lists. This patch will implement the edge detection. Reviewed By: fclem Maniphest Tasks: T62479 Differential Revision: https://developer.blender.org/D4605 |
Revision f916b43 by Sebastian Parborg March 28, 2019, 12:09 (GMT) |
Fix T60421: Bone heads are hidden when non-connected parent is hidden The root point of a bone is now always drawn unless it is connected to an other bone. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D4194 |
Revision 0403a2f by Sebastian Parborg March 28, 2019, 11:55 (GMT) |
Fix T53997: island_margin in bpy.ops.uv.smart_project seems to have no effect Now island margin acts as a percentage instead of being the actual distance. So the margin distance will always be the same regardless of the actual size of the geometry. Reviewed By: Brecht Differential Revision: https://developer.blender.org/D4514 |
Revision 5a8dcdd by Sergey Sharybin March 28, 2019, 11:07 (GMT) |
Fix T62944: Memory leak in animation playback Missing memory free in the early output of particles distribute initialization. Seems it was always there. |
Revision 9d1cab2 by Sergey Sharybin March 28, 2019, 10:49 (GMT) |
Fix T63030: Edge crease is not applied for boundary edges Caused by missing vertex sharpness comparison in the topology comparator. |
Revision 33b43dd by Antonio Vazquez March 28, 2019, 10:43 (GMT) |
Fix T63031: Keyframing Annotations doesn't work By design the annotation parameters must not be animatable. Annotations are designed to take notes, not to create animations, so any animatable parameters have been flagged as non-animatable. Note: As some properties are shared with grease pencil, I had to duplicate one property (adviced by @mont29) to keep grease pencil animatable but annotations don't. |
Revision 5bcca7a by Sergey Sharybin March 28, 2019, 10:04 (GMT) |
Depsgraph: Fix dependency cycle when adding rigid body Was a mistake in the recent change. The idea here is: manual should invalidate point cache, but rigid body simulation should only happen after point cache was ensured to be in the correct state. |
Revision fdf92b9 by Campbell Barton March 28, 2019, 05:44 (GMT) |
Fix T63037: Accelerator keys fail when another key is highlighted |
Revision 02ff600 by Campbell Barton March 28, 2019, 04:20 (GMT) |
Cleanup: add doxy sections to view3d_draw,header |
Revision cd92f8e by Campbell Barton March 28, 2019, 00:40 (GMT) |
Fix bpy.msgbus.subscribe_rna argument parsing Also enforce all arguments are keywords and update docstring. |
Revision a58a4f4 by Germano Cavalcante March 27, 2019, 23:34 (GMT) |
Edit Mesh Selection: Clear buffer before using in glReadPixel. Areas out of bound are not written. |
Revision c11a317 by Campbell Barton March 27, 2019, 23:11 (GMT) |
Cleanup: style, use braces for makesdna, datatoc |
Revision e80527e by Germano Cavalcante March 27, 2019, 22:36 (GMT) |
DRW manager: Always assume that the GL_DITHER and GL_SCISSOR_TEST should be disabled if not used. This may fix a glitch detected when you perform edited mesh selection. See comment in rB00bdb5cdf08f |
Revision c263ccf by Brecht Van Lommel March 27, 2019, 21:32 (GMT) |
Fix T63023: wrong Eevee window coordinates for background. |
Revision f589b28 by Brecht Van Lommel March 27, 2019, 21:21 (GMT) |
Fix part of T63023: wrong Cycles window coordinates for background. |
Revision 780219f by Clément Foucault March 27, 2019, 21:02 (GMT) |
Eevee: Fix reflection plane weird behavior when comming from lookdev mode The reflection was set to use the 1x1px texture as rendering target and was considered valid reflection texture. |
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