Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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March 29, 2020, 23:29 (GMT)
UI: move extrude repeat out of the vertex menu

This works for all selection modes,
include last below a separator since it's a specialized function.

Note that the previous commit was raising an exception as operator
properties don't support 'or'.
March 29, 2020, 23:12 (GMT)
Theme: adjust lamp alpha to visually match 2.82
March 29, 2020, 23:12 (GMT)
DRW: match edge opacity to 2.82

Edges were hard to see in some cases in edit-mesh vertex/face modes.

Since 804e90b42d72 alpha is handled differently,
update edge alpha to visually match 2.82.
March 29, 2020, 21:36 (GMT)
UI: Move Array Extrude Below Verticies
March 29, 2020, 19:31 (GMT)
Fluid: Optimization for liquid / secondary particle file loading

Improved loading times for particles files by reading bigger chunks of data from the disk at once.
March 29, 2020, 19:31 (GMT)
Fluid: Use dynamic mode whenever active rigid bodies are in the scene

Required for collisions with moving rigid bodies. Otherwise the static optimization mode will be kept and the obstacles would be calculated only once at the beginning.
March 29, 2020, 18:49 (GMT)
Overlay: Edit Mesh: Add offset for thicker edges

Edges with sharpness, seam and bevel are thicker and thus needs more offset
to not appear aliased.

Based on D5448 by @oficsu
March 29, 2020, 18:46 (GMT)
Overlay: Edit Mesh: Make offset depth dependent (w.r.t depth precision)

The previous offset was done in view space. It is now done in NDC space
to avoid differences when adjusting the near/far plane distances.
March 29, 2020, 18:09 (GMT)
UI: Add missing operators to menus in the 3D Viewport Mesh Edit mode

Differential Revision: https://developer.blender.org/D7263
March 29, 2020, 13:09 (GMT)
Fix T73945: Don't grey out "Calculate to Frames" in some cases

The button seems to behave more as I'd expect without these
additional checks. Previously, the button was often grayed out when
it was actually working.

Reviewers: ISS

Differential Revision: https://developer.blender.org/D7252
March 29, 2020, 12:05 (GMT)
RNA: expose the pin flag for AnimData and ActionGroup
March 29, 2020, 11:52 (GMT)
Fix missing Surface Deform strength versioning
March 29, 2020, 11:47 (GMT)
UI: Fix text padding for labels without an icon
March 29, 2020, 09:32 (GMT)
Cleanup: remove DNA_view2d_types.h from DNA_sound_types.h
March 29, 2020, 09:25 (GMT)
Screw Modifier: support 1-2 steps

The Screw Modifier had a lower limit for the steps value, which not only
was inconsistent between render and viewport steps, but also was capped
to 2 in UI and also in the code internally.
March 29, 2020, 07:58 (GMT)
Fix warp modifier using pose matrix without object matrix applied

Error in recent patch D6820
March 29, 2020, 07:36 (GMT)
Fix T72075: Incorrect Grid Fill error message
March 29, 2020, 06:11 (GMT)
Cleanup: remove unicode character printing

Was added when utf8 was originally introduced - for testing,
but is no longer needed.
March 29, 2020, 06:11 (GMT)
Cleanup: spelling, comments
March 29, 2020, 05:37 (GMT)
Cleanup: strict-prototypes warning
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021