June 30, 2020, 12:36 (GMT) |
Fix T78447: Cycles vertex color node not working with hair |
June 30, 2020, 12:26 (GMT) |
Fix missing relation in compositor depsgraph This is a fix for c7694185c92. An object without base can still be in the depsgraph, and then the `VIEW_LAYER_EVAL` node does not exist. This popped up while @Sergey was looking into T78264. |
Revision 3c9ba5e by TempoDev (soc-2020-custom-menus) June 30, 2020, 12:13 (GMT) |
Custom Menus: Add Pie menu |
Revision b83e559 by TempoDev (soc-2020-custom-menus) June 30, 2020, 12:04 (GMT) |
June 30, 2020, 12:01 (GMT) |
Cleanup: add missing extern "C" |
June 30, 2020, 12:00 (GMT) |
Transform: Reduce the alpha in the Edge Slide drawing It was very intense and could be confused with the `Even` option. |
June 30, 2020, 11:58 (GMT) |
Transform: Add constraint intersection support Snap to faces and edges is now enhanced in the Edge Slide. It works in the same way that it already works in the Vert Slide. Basically it now snaps to the intersection of the slid edge with the face plane or the edge line. |
June 30, 2020, 11:35 (GMT) |
Nodes: store nodes by bNodeType instead of idname This is more efficient in most cases. |
June 30, 2020, 11:17 (GMT) |
Cleanup: simplified conditionals, remove warnings on linux Use unsigned int to avoid any range issues. Remove trailing whitespaces in face elements. Remove `== false` from conditionals. |
June 30, 2020, 11:09 (GMT) |
Alembic exporter: Fix Windows build errors Some Windows-specific code needed adjustment after 2917df21adc8a1ce. |
June 30, 2020, 10:54 (GMT) |
Cleanup: spelling |
June 30, 2020, 10:52 (GMT) |
Fix T77460: Easy to create cyclic dependencies in collections and crash Blender. Cyclic check was not checking for collections instanciated by objects... |
June 30, 2020, 10:50 (GMT) |
Cleanup: clang-format |
June 30, 2020, 10:49 (GMT) |
Fix crash when opening some old/broken .blend files after recent fix. Now that `BKE_main_collections_parent_relations_rebuild()` is called from readfile code, we need to make it resilient to potential NULL master collection pointer in scenes. |
June 30, 2020, 10:44 (GMT) |
Fix (unreported) critical mistake in Collection liblink code in readfile.c. Prelimenary step to fix T77460. Not sure how or when that thing was done, but since that call walks around collections relationships, it's an utterly critical violation of liblinking principles (code here should never, ever 'get outside' of its own ID scope). This was wroking so far only because code called through this function (`BKE_collection_parent_relations_rebuild`) was only following parents pointers (in `BKE_collection_find_cycle()`), which would be either valid or non-existent. But next commit is going to change that to also check collection's objects instancing of other collections. |
June 30, 2020, 10:33 (GMT) |
Use unique_ptr to avoid early destruction of new meshes. |
June 30, 2020, 10:27 (GMT) |
Fix T78172: Undo crash due to IDTemplate operations missing undo push. This should be included in 2.83 as well. |
June 30, 2020, 10:19 (GMT) |
LibOverride: Add minimal support of liboverrides to shapekeys. |
June 30, 2020, 10:19 (GMT) |
LibOverride: Refactor 'make override' 3DView operator. This one now uses a generic 'dependency detection' process to decide which IDs should be overridden. This will e.g. allow to override mesh and shapekeys when those have some values controlled by drivers using an armature bone... |
June 30, 2020, 10:19 (GMT) |
LibOverride: Fix handling of owned ID pointers in diffing process. |
|
|
|


Master Commits
MiikaHweb | 2003-2021