June 23, 2020, 07:55 (GMT) |
Fix T77743: Number pad key-map items missing from search |
June 23, 2020, 06:38 (GMT) |
Cleanup: use doxy sections for BLI read/write headers Add reference between the read/write functions too. |
June 23, 2020, 05:22 (GMT) |
June 23, 2020, 04:58 (GMT) |
Correct recent 'name' -> 'filepath' rename (missed Collada) |
June 23, 2020, 04:09 (GMT) |
Cleanup: move text.c comments to the struct/flag declarations Also update/correct some of the comments. |
Revision fc110d4 by over0219 (soc-2020-soft-body) June 23, 2020, 03:58 (GMT) |
working on nearest-face traversal |
June 23, 2020, 03:48 (GMT) |
Cleanup: remove Text.nlines This isn't needed and wasn't properly updated when new-lines were added. |
June 23, 2020, 03:30 (GMT) |
Cleanup: use static sets instead of tuples |
June 23, 2020, 02:41 (GMT) |
Cleanup: A few small comment & naming changes in bevel |
June 23, 2020, 02:25 (GMT) |
Bevel: Refactor profile type input to use an enum This will allow the easier addition of a constant radius mode in the future and some changes in the UI to mirror the recent similar change from "Only Vertices" to the "Affect" enum. |
June 23, 2020, 01:29 (GMT) |
Cleanup: rename 'name' to 'filepath' for DNA types Using 'name' for the full path of a file reads badly, especially when id.name is used in related code. |
June 23, 2020, 01:22 (GMT) |
Cleanup: rename Library.filepath to filepath_abs Make it clear that this is the absolute path, allow the 'name' to be renamed to 'filepath'. Rename is safe since this is only for run-time. |
Revision 0d317dd by over0219 (soc-2020-soft-body) June 23, 2020, 01:19 (GMT) |
working on collision |
Revision 88ab1c1 by over0219 (soc-2020-soft-body) June 23, 2020, 00:00 (GMT) |
more interface changes |
June 22, 2020, 23:53 (GMT) |
Cleanup: unused argument |
Revision 50e2c47 by over0219 (soc-2020-soft-body) June 22, 2020, 23:45 (GMT) |
changed up interface for lattice a bit |
June 22, 2020, 22:06 (GMT) |
Fix T78045: CTL-ALT-S does nothing in pose mode and crashes when called from the menu |
June 22, 2020, 19:46 (GMT) |
Refactoring: View2DScrollers memory allocation View2DScrollers used the memory manager to allocate memory. This isn't a problem but in a upcoming change the scrollers will be drawn more often than it used to (See {D8066}). To limit the number of allocations and frees this patch will use the stack for allocation. Reviewed By: Campbell Barton Differential Revision: https://developer.blender.org/D8076 |
Revision c214acc by over0219 (soc-2020-soft-body) June 22, 2020, 19:26 (GMT) |
fixed issue with rand causing mem error |
June 22, 2020, 19:01 (GMT) |
Optimisation: reserve memory early; use UNLIKELY Since we know the minimum number of UV vertices that a mesh can have, its memory is reserved in advance. `append` later in the loop simply checks whether there's sufficient space and edits the vector. Also, in the edge writer, the last iteration is very unlikely :). |
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