January 28, 2020, 17:24 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.82-release' |
January 28, 2020, 17:20 (GMT) |
Merge branch 'master' into newboolean |
January 28, 2020, 17:10 (GMT) |
UI: Windows Platform File Browser System List Showing Windows special folder locations with icons in File Browser System list. https://developer.blender.org/D6405 Reviewed by Brecht Van Lommel |
January 28, 2020, 16:58 (GMT) |
Alembic depsgraph: explicitly add ANIMATION -> CACHE dependency This dependency was removed in fd0bc7e002ced8ffd85e9aa3edcae173dbd13392, as there already were dependencies ANIMATION -> PARAMETERS and PARAMETERS -> CACHE, making ANIMATION -> CACHE unnecessary. Upon subsequent inspection, the ANIMATION -> PARAMETERS dependency was there due to the fallback behaviour in `RNANodeQuery::construct_node_identifier()`. Now this is no longer relied upon, and the required relation is made explicit again. |
January 28, 2020, 16:48 (GMT) |
Fix T72143: editing image frame start/offset does not update in Eevee |
January 28, 2020, 16:02 (GMT) |
Fix T63999: Filepath property won't open filebrowser from a popover To issues caused this: * The code to launch the filebrowser from a button didn't respect popup menus stored in context * There was actually no popup menu region stored in context for this case. Doing so *may* introduce other issues, but the way I did things already fixes all issues I've found. |
January 28, 2020, 15:39 (GMT) |
Fix T72593 Blender crashes when modifier change the material count Instead of changing the modifiers behavior, we make sure to always use the data->totcol instead of the ob->totcol. Also we centralize getting this number to avoid future issues. Fix T72593 Blender crashes when separating mesh Fix T72017 Crash on set visibility change |
January 28, 2020, 15:34 (GMT) |
Merge remote-tracking branch 'origin/blender-v2.82-release' |
January 28, 2020, 15:28 (GMT) |
Fix T72660: Alembic caches are not properly updated by drivers Drivers were not considered when building the dependency graph for `CacheFile` datablocks. |
January 28, 2020, 15:17 (GMT) |
Cleanup: reformatted after NULL -> nullptr in depsgraph C++ code No functional changes. |
Revision ca8706b by Bastien Montagne (undo-experiments, undo-experiments-swap-reread-datablocks, uuid-undo-experiments, uuid-undo-experiments-swap-reread-datablocks) January 28, 2020, 15:14 (GMT) |
Merge branch 'master' into undo-experiments |
January 28, 2020, 15:10 (GMT) |
Merge branch 'blender-v2.82-release' |
January 28, 2020, 15:09 (GMT) |
Partially fix & comment about bad handling of `wrong_id` in `read_libblock()`. Not fully fixing it for now since I do not see an easy way to remove freed pointer from libmap, and it does not seem to be an actual, practical issue currently, but eeek... |
January 28, 2020, 14:54 (GMT) |
Fix T67006: Crash RenderEngine with preview In a minimal render engine blender crashes as it cannot create a preview of the material yet. This patch adds a failsafe test for this specific scenario. Reviewed By: brecht Differential Revision: https://developer.blender.org/D6633 |
January 28, 2020, 14:54 (GMT) |
Fix T54422 FluidSim: ColorRamp set position does not update the viewport This was a missing notification because of wrong type. Also remove the id tag as the changes are still picked up by workbench and does not affect geometry or the particle system directly. |
January 28, 2020, 14:52 (GMT) |
Disable some longer running tests from previous commit. |
January 28, 2020, 14:45 (GMT) |
Fix T73271, Delaunay Triangulation not robust enough. A big rework of the code now uses exact predicates for orientation and incircle. Also switched the main algorithm to use a faster divide and conquer algorithm, which is possible with the exact predicates. |
January 28, 2020, 14:10 (GMT) |
Cleanup: changed NULL to nullptr in depsgraph C++ code No functional changes. |
January 28, 2020, 13:45 (GMT) |
Merge branch 'blender-v2.82-release' |
January 28, 2020, 13:44 (GMT) |
UI: better preserve icon sharpness at different UI scales This changes the GL_TEXTURE_MIN_FILTER parameter from GL_LINEAR_MIPMAP_LINEAR to GL_LINEAR_MIPMAP_NEAREST. It gives a sharper result, since with these settings only down scaling is used. Differential Revision: https://developer.blender.org/D6662 |
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Master Commits
MiikaHweb | 2003-2021