Blender Git Commit Log

All Blender Git commits.

Page: 2845 / 8462

November 27, 2018, 14:08 (GMT)
Workbench: Fix crash when enabling cavity
November 27, 2018, 14:04 (GMT)
Fix outliner click select with tablets, after recent changes.
November 27, 2018, 13:40 (GMT)
Fix T58088: OpenSubdiv not enabled by default in macOS builds.
November 27, 2018, 13:21 (GMT)
Fix file browser click to select not working on tablets, after recent changes.

The highlight on mousemove operator should not swallow events.
November 27, 2018, 13:19 (GMT)
UI: Bring back User Preferences entry in Editors list.

It's nonstandard and kind of weird, but it's nice when making keymaps, themes, quickly test things without spawning a new window.
November 27, 2018, 12:49 (GMT)
DRW: Implement Hair Weight drawing

Fixes T57931 Particle weight edit mode is not supported.

There is a bug that prevent refresh of the toolsettings on which is based
the weight / non-weight display selection (see T58086).
Revision 4c1a01d by Gaia Clary (master)
November 27, 2018, 11:22 (GMT)
fix: Collada Exporter: improve usage of viewlayer and depsgraph

* The exporter now gets the view layer from the context
instead of the depsgraph.
* The depsgrap is now fetched only on demand since the graph
is not always needed for exporting (currently only for armature exports).
November 27, 2018, 10:31 (GMT)
Python API Docs: Examples for new timer api
November 27, 2018, 10:09 (GMT)
make node editor tool region background transparent

followup to rB1944bca49a22c18b059d84daf56908b6e15591ad

Differential Revision: https://developer.blender.org/D3999
November 27, 2018, 10:07 (GMT)
Fix T57929: missing UI updates when changing active object

was caused by NC_SCENE notifier being skipped with a non-scene reference
showed e.g. in timeline not updating keyframes/cachelines

Maniphest Tasks: T57929

Differential Revision: https://developer.blender.org/D4000
November 27, 2018, 09:56 (GMT)
Python API: Fix partial build

`gpu_extras` was always visible
November 27, 2018, 09:43 (GMT)
Fix T57070: Take Two of 2.8 Crash in sculpting mode with tilling and Dyntopo.

Accessing ob->bb directly is not a good idea anyway.

Still, would like to know why/where this bbox is freed, since it is
allocated at least once by depsgraph eval, as part of
`BKE_object_handle_data_update()` function...
November 27, 2018, 07:43 (GMT)
Tool System: use tools for node editor
November 27, 2018, 06:52 (GMT)
Keymap: share annotation tool keymaps between spaces

Not sharing caused duplication in the keymap and
required a factory class generator.

Simplify tool & keymap definitions by sharing them.

It's highly unlikely we will ever want these to use different keys
once they're set as the active tool.
November 27, 2018, 06:31 (GMT)
RNA: expose access to B-Bone shape data from Python.

B-Bone shape is a non-trivial computation, so access to
the results would be useful for Python scripts working with
B-Bones, e.g. rig generation.

This exposes both final segment matrices, and the tangent
vectors computed from the custom handle bones.

Since the handle tangents use the axis+roll orientation math
of edit bones, add matrix conversion static methods to Bone.

Reviewers: campbellbarton

Differential Revision: https://developer.blender.org/D3983
November 27, 2018, 06:06 (GMT)
WM: add print for missing tool keymap

Also correct function name (gizmo -> tool).
November 27, 2018, 04:25 (GMT)
Cleanup: move non-toolbar panels out of the toolbar
November 27, 2018, 03:18 (GMT)
Revert "Fix texture space not updating in edit mode."

This reverts commit 3a038db576e97c0e720a92af05a218ed71ed121a.

Caused CoW crash switching from edit to sculpt mode.
November 27, 2018, 03:17 (GMT)
Revert "Inline function BKE_mesh_boundbox_calc inside BKE_mesh_texspace_calc to avoid confusion."

This reverts commit e6322abad23a8ae71b72e54befffc17ae35e30d9.
November 27, 2018, 02:26 (GMT)
Keymap: restore 3D view center w/ cursor (Shift-C)

Pablo Vazquez requests this back, an quick way to reset the cursor.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021