November 13, 2018, 17:22 (GMT) |
Keymaps: refactor loading of default keymap, fix bugs. This refactors loading of key configurations to clear and refill existing ones, rather than adding a new one and then removing the old one. This fixes broken loading of non-default configurations after recent changes, and prepares for future changes to make it possible to dynamically change key configurations based on user preferences. |
November 13, 2018, 17:22 (GMT) |
Fix crash when Python creates modal keymaps without items. |
November 13, 2018, 17:19 (GMT) |
Fix T57708: Crash on Eevee rendering with SSR enabled. Intel does not like dead code. The driver for `Intel HD Graphics 4000` crashes in these cases. |
November 13, 2018, 16:22 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into collada2.8 |
November 13, 2018, 16:21 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into collada2.8 |
November 13, 2018, 16:09 (GMT) |
GP: Fix wrong fill texture when draw primitives |
November 13, 2018, 16:09 (GMT) |
GP: Fix wrong fill after subdivide |
November 13, 2018, 15:43 (GMT) |
Py API Docs: Remove older GPUOffScreen example I think this example does not belong into the api docs and certainly not in the place where it was until now. Maybe this can become a template in Blender but personally I don't see much value in it as an "official example" because it is hard to see what is going on exactly. There are a few other examples that show how to use the GPUOffScreen object now. |
November 13, 2018, 15:39 (GMT) |
fixes for preset property names |
November 13, 2018, 15:38 (GMT) |
Py API Docs: New Example for off screen rendering |
November 13, 2018, 15:23 (GMT) |
Py API: fix parameter order in offscreen.draw_view3d |
November 13, 2018, 15:20 (GMT) |
Python GPU API: gpu_extras.presets.draw_texture_2d Review wasn't finished yet, but I just commit this for now so that I can make some progress.. Differential Revision: https://developer.blender.org/D3901 |
November 13, 2018, 14:25 (GMT) |
Py API Docs: GPUVertFormat documentation |
November 13, 2018, 14:25 (GMT) |
Py API Docs: Cleanup |
November 13, 2018, 14:25 (GMT) |
Py API Docs: GPUIndexBuf documentation |
November 13, 2018, 14:08 (GMT) |
Merge remote-tracking branch 'origin/blender2.8' into fracture_modifier-2.8 # Conflicts: # release/scripts/addons # release/scripts/addons_contrib # source/blender/blenkernel/BKE_customdata.h # source/blender/blenkernel/intern/bvhutils.c # source/blender/depsgraph/intern/depsgraph_query_filter.cc # source/blender/editors/interface/interface.c # source/blender/editors/object/object_modifier.c # source/blender/editors/object/object_relations.c # source/blender/makesrna/RNA_access.h # source/blender/modifiers/intern/MOD_boolean.c |
November 13, 2018, 12:44 (GMT) |
GP: Remove redundant texture attachment |
November 13, 2018, 12:00 (GMT) |
Py API Docs: GPUBatch documentation |
November 13, 2018, 11:04 (GMT) |
Fix T57794: Text in Clip Editor Dopesheet not visible Maniphest Tasks: T57794 Differential Revision: https://developer.blender.org/D3937 |
November 13, 2018, 10:39 (GMT) |
Fix T57105: Baked Particles could not be rendered as expected Same fix as for smoke (and is what caching proposal is AFAIK): share cache between copied and original objects. One thing which is still missing to be fixed is to make auto-cache more reliable. It was already kind of broken, so don't think it should be a stopping factor for this fix. |
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Master Commits
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