September 28, 2018, 15:25 (GMT) |
GP: Remove Shader FX use_property_split to keep UI consistency In order to get the same look and feel of modifiers, we need disable this single column option. |
September 28, 2018, 15:20 (GMT) |
GP: Remove show lines from Pixelate effect The grid lines get a weird result and it's better keep disabled. Maybe in the future we implement a new shader with a full grid. |
September 28, 2018, 14:52 (GMT) |
GP: Set pixel shader fx lines to OFF by default |
September 28, 2018, 13:47 (GMT) |
GP: Make Layer and Material lists shorter This reduces UI vertical space. |
September 28, 2018, 13:32 (GMT) |
Cleanup: Remove bmo_similar.c and small renaming |
September 28, 2018, 13:25 (GMT) |
Multi-Objects: Select similar vertex: SIMVERT_VGROUP I'm storing the name of the vertex groups in a gset. This way we can select vertex groups with the same name across different objects. Also this is the last select similar mode that needs porting o/ |
September 28, 2018, 13:03 (GMT) |
Merge branch 'master' into blender2.8 |
September 28, 2018, 13:02 (GMT) |
Cycles: Fix compilation error of CUDA kernel Was caused by previous commit. |
September 28, 2018, 12:12 (GMT) |
Fix T56947: Copy text from disabled search menu crashed Reviewers: brecht Differential Revision: https://developer.blender.org/D3745 |
September 28, 2018, 12:09 (GMT) |
Tests: recurse into directories for finding OpenGL draw test .blends. |
September 28, 2018, 12:01 (GMT) |
GP: Remove add/delete buttons from topbar material popover |
September 28, 2018, 11:58 (GMT) |
Merge branch 'master' into blender2.8 |
September 28, 2018, 11:57 (GMT) |
Cycles: Fix crash with BVH8 on certain scenes The crash was caused by BVH traversal stack being overflowed. That overflow was caused by lots of false-positive intersections for rays originating on a non-finite location. Not sure why those rays will be existing in the first place, this is to be investigated separately. This commit moves pre-SSE4.1 check to a higher level function and enables it for all miroarchitectures. |
September 28, 2018, 10:07 (GMT) |
Fix T56905: unsupported channel layout error writing AAC audio. This uses same mapping as Audaspace to specify channel layout, which was missing before. |
September 28, 2018, 09:05 (GMT) |
UI: move messages and running jobs to top bar. It's too easy to miss at the bottom of the screen, and if the status bar is collapsed critical messages may not be seen at all. There might be a better looking solution, but for now this solves the main usability problem. |
September 28, 2018, 08:47 (GMT) |
Fix merge error, this should have been included from master. |
September 28, 2018, 08:39 (GMT) |
Fix T56940: crash rendering with OpenGL as engine. |
September 28, 2018, 08:13 (GMT) |
Make struct initialization happy for CLang |
September 28, 2018, 08:13 (GMT) |
Subdiv: Return enumerator of proper type Was harmless, that code is never to be reached. |
September 28, 2018, 08:11 (GMT) |
Fix/workaround stupidity of CLang Seems there is something wrong with ternary operator and type deduction. Copying matrix to a variable with cleaner name seems to be better solution than to force cast to an array. |
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Master Commits
MiikaHweb | 2003-2021