Blender Git Commit Log

All Blender Git commits.

Page: 3021 / 8462

August 22, 2018, 06:35 (GMT)
Multi-Object-Editing: bisect support
August 22, 2018, 05:39 (GMT)
Cleanup: RNA naming
August 22, 2018, 05:25 (GMT)
Merge branch 'master' into blender2.8
August 22, 2018, 05:23 (GMT)
Cleanup: use EDBM prefix
August 22, 2018, 05:11 (GMT)
BMesh: loop-cut, display deformed coordinates

Previously this used derived mesh, now use evaluated data.
August 22, 2018, 04:36 (GMT)
UI: move brush appearance inside overlay panel
August 22, 2018, 04:22 (GMT)
Tool System: loop cut, confirm on release

When accessed as a tool it felt awkward to click twice to execute.
August 22, 2018, 04:01 (GMT)
Tool System: add cuts & correct UV's options
August 22, 2018, 00:09 (GMT)
Cleanup: style
August 21, 2018, 23:45 (GMT)
Transform: factor out matrix multiply w/ snapping
August 21, 2018, 23:20 (GMT)
UI: use display popover for image space

Also menu corrections and move scopes to sidebar.

D3625 by @lijenstina w/ minor edits
August 21, 2018, 20:31 (GMT)
improvement for dynamic fracture
August 21, 2018, 20:05 (GMT)
GP: Reduce list of modifiers affected by recalc
August 21, 2018, 17:46 (GMT)
GP: Force Fill triangulation data recalc

Add a general parameter to force the recalc of the triangulation data because some modifiers could change the geometry and the filling triangles would not be right.

Now, the parameter is visible in UI panel because this option reduces FPS, but maybe in the future we can keep always ON and remove the parameter.
August 21, 2018, 17:08 (GMT)
Merge branch 'master' into blender2.8
August 21, 2018, 17:07 (GMT)
UI: disable new text hinting from D3201 by default for now.

This changes the text hinting setting to be an enum with options
Auto / None / Slight / Full. The default is Auto which currently disables
hinting.

The hinting was tested with a new FreeType version, but this is not what
is used on the buildbots an official release environment, and the fonts
look quite bad because of that. Once FreeType has been upgraded we can
change the default.

Even then the results are not ideal, perhaps due to missing subpixel
positioning and linear color blending support in BLF.
August 21, 2018, 16:50 (GMT)
GP: Recalc fill triangulation in sculpt mode

In some extreme modifications the fill triangulation cannot be right, so need a refresh.

This is done only for sculpt brushes that can change the geometry.
August 21, 2018, 16:49 (GMT)
build_environment: cleanup for osl harvesting on windows.
August 21, 2018, 16:39 (GMT)
Fix a few unintended changes with new default startup.blend.
August 21, 2018, 16:04 (GMT)
first attempt of getting dynamic fracture back working
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021