Blender Git Commit Log

All Blender Git commits.

Page: 3383 / 8462

April 11, 2018, 06:53 (GMT)
Cleanup: minor changes to pose-mode switching API

Prepare for multi-object pose mode
April 11, 2018, 06:38 (GMT)
Check types match before entering editmode
April 11, 2018, 06:30 (GMT)
Fixes for transform (prepare pose-mode mulit-object support)
April 10, 2018, 18:38 (GMT)
Fix median center calculation
April 10, 2018, 18:38 (GMT)
Fix selection updating
April 10, 2018, 18:30 (GMT)
Fix selection updating
April 10, 2018, 18:21 (GMT)
Fix exiting edit-mode which failed to leave editmode for non-active objects
April 10, 2018, 18:20 (GMT)
Merge branch '28' into temp-object-multi-mode
April 10, 2018, 18:17 (GMT)
Merge branch 'master' into blender2.8
April 10, 2018, 18:13 (GMT)
Cleanup: remove unused flag
April 10, 2018, 17:30 (GMT)
DRW: Deferred Shader Compilation: Don't recreate ogl context.

Only recreate ogl context if we cannot reuse the one of the previous thread.

Adding lots of shaders were recreating as many ogl context which was very
slow.
April 10, 2018, 17:05 (GMT)
Center now works for multiple objects
April 10, 2018, 16:27 (GMT)
Formatting
April 10, 2018, 16:24 (GMT)
Fix crashing of EEVEE/Clay engines when importing an Alembic file

The dependency graph still isn't updated properly, so animated meshes don't
move in EEVEE/Clay, but at least Blender doesn't crash.
April 10, 2018, 16:24 (GMT)
Merge branch 'blender2.8' into asset-engine

Conflicts:
source/blender/blenloader/intern/readfile.c
source/blender/makesrna/intern/rna_ID.c
Revision 3dce5b2 by Clément Foucault (master)
April 10, 2018, 15:42 (GMT)
UI: Fix some drawing order issues.
April 10, 2018, 15:42 (GMT)
WM: Fix a crash (assert) when creating a new window.

This happened when creating a window with the cursor over the timeline area.
I still don't know exactly what happened but for a reason batches were not
reset in this case.
April 10, 2018, 15:42 (GMT)
DRW: Hair: Use GWN_PRIM_LINE_STRIPS instead of LINES

This means fewer indices to store. That being said, it seems to be a little
slower because of the restart index. But that's in the case we would be
vertex bound, which is mostly never going to happen.
April 10, 2018, 15:42 (GMT)
BLF: Style: Fix bad casts.

This could have caused overflow issue.
April 10, 2018, 14:20 (GMT)
Merge branch '28' into temp-object-multi-mode-xform-not-compiling
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021