April 11, 2018, 06:53 (GMT) |
Cleanup: minor changes to pose-mode switching API Prepare for multi-object pose mode |
April 11, 2018, 06:38 (GMT) |
Check types match before entering editmode |
April 11, 2018, 06:30 (GMT) |
Fixes for transform (prepare pose-mode mulit-object support) |
April 10, 2018, 18:38 (GMT) |
Fix median center calculation |
April 10, 2018, 18:38 (GMT) |
Fix selection updating |
April 10, 2018, 18:30 (GMT) |
Fix selection updating |
April 10, 2018, 18:21 (GMT) |
Fix exiting edit-mode which failed to leave editmode for non-active objects |
April 10, 2018, 18:20 (GMT) |
Merge branch '28' into temp-object-multi-mode |
April 10, 2018, 18:17 (GMT) |
Merge branch 'master' into blender2.8 |
April 10, 2018, 18:13 (GMT) |
Cleanup: remove unused flag |
April 10, 2018, 17:30 (GMT) |
DRW: Deferred Shader Compilation: Don't recreate ogl context. Only recreate ogl context if we cannot reuse the one of the previous thread. Adding lots of shaders were recreating as many ogl context which was very slow. |
April 10, 2018, 17:05 (GMT) |
Center now works for multiple objects |
April 10, 2018, 16:27 (GMT) |
Formatting |
April 10, 2018, 16:24 (GMT) |
Fix crashing of EEVEE/Clay engines when importing an Alembic file The dependency graph still isn't updated properly, so animated meshes don't move in EEVEE/Clay, but at least Blender doesn't crash. |
April 10, 2018, 16:24 (GMT) |
Merge branch 'blender2.8' into asset-engine Conflicts: source/blender/blenloader/intern/readfile.c source/blender/makesrna/intern/rna_ID.c |
April 10, 2018, 15:42 (GMT) |
UI: Fix some drawing order issues. |
April 10, 2018, 15:42 (GMT) |
WM: Fix a crash (assert) when creating a new window. This happened when creating a window with the cursor over the timeline area. I still don't know exactly what happened but for a reason batches were not reset in this case. |
April 10, 2018, 15:42 (GMT) |
DRW: Hair: Use GWN_PRIM_LINE_STRIPS instead of LINES This means fewer indices to store. That being said, it seems to be a little slower because of the restart index. But that's in the case we would be vertex bound, which is mostly never going to happen. |
April 10, 2018, 15:42 (GMT) |
BLF: Style: Fix bad casts. This could have caused overflow issue. |
April 10, 2018, 14:20 (GMT) |
Merge branch '28' into temp-object-multi-mode-xform-not-compiling |
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