April 12, 2018, 09:05 (GMT) |
Depsgraph: Remove function bindings with collections Use single function to evaluate all the collections for the given view layer. This way we avoid need to get scene ID sub-data. Similar to pchan index, this allows us to avoid build-time scene expansion, which also simplifies update of the scene datablock. Well, sort of. There is still work to be done to get rid of build-time scene datablock expansion, which includes: - Need to pass view layer by index. Annoying part would be to get actual view layer for that index. In practice doing list lookup might not be such a bad idea, since such lookup will not happen very often, and it is unlikely to have more than handful of view layer anyway. Other idea could be to use view layer from evaluation context. Or maybe from depsgraph, which is supposed to be in the context. Can have some assert statements to make sure everything is good. - Need to get id of base binding for flags flush. We can replace that with index-based lookup from an array created by view layer evaluation. Reviewers: dfelinto Differential Revision: https://developer.blender.org/D3141 |
April 12, 2018, 08:30 (GMT) |
Fix second issue introduced in refactoring/cleanup of weighted normals. 'degenerated too short normals' check was probably a bit too aggressive, moved it back to more common 1e-6 value. |
April 12, 2018, 08:27 (GMT) |
Moved vectorblur code from render to compositor In preparation of the removal of blender internal render we moved the vectorblur code that was placed in the render package (legacy) to the compositor. The compositor is only using this code even the blender internal renderer did not use the code at all. |
Revision c8f56d6 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 12, 2018, 08:04 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
April 12, 2018, 06:48 (GMT) |
Merge branch 'master' of git.blender.org:blender into cycles_embree |
April 11, 2018, 15:27 (GMT) |
Fix weighted normals modifier sometimes affecting actual mesh. Same issue & same fix as with edit normals modifier some times ago... |
April 11, 2018, 15:08 (GMT) |
Merge branch 'master' into soc-2017-normal-tools |
April 11, 2018, 13:24 (GMT) |
Merge branch 'blender2.8' into asset-engine |
April 11, 2018, 13:23 (GMT) |
Fix again 'auto override' system. Got lost in big undo refactor. Note that this is probably (maybe) not how we want to have it in the end, things like EditMode undo should probably not trigger this check? |
April 11, 2018, 13:16 (GMT) |
Fix again 'auto override' system. Got lost in big undo refactor. Note that this is probably (maybe) not how we want to have it in the end, things like EditMode undo should probably not trigger this check? |
April 11, 2018, 13:09 (GMT) |
Merge branch 'blender2.8' into asset-engine |
April 11, 2018, 13:07 (GMT) |
Merge branch 'master' into blender2.8 |
April 11, 2018, 13:06 (GMT) |
Changed assertion of '..' in file browser entries The previous assert assumed '..' is always there, which isn't necessarily true (for example when in the root of an Asset Engine repository). The new code asserts that if '..' is present it should be the first entry (rather than forcing the first entry to be '..'). |
April 11, 2018, 12:14 (GMT) |
fix T54549: Vector Transform node in wrong nodeclass the Vector Transform node was added to the "Vector" category in nodeitems_builtins.py but was using the "NODE_CLASS_CONVERTOR" internally (thus using e.g. the 'wrong' theme color) thanx @dingto for review Differential Revision: https://developer.blender.org/D3138 |
April 11, 2018, 07:41 (GMT) |
Merge branch 'master' into blender2.8 |
April 11, 2018, 07:34 (GMT) |
Explicitly specify which tag to use |
April 11, 2018, 07:21 (GMT) |
Pose Mode: pass object to mode enter/exit Also add lower level mode exit function |
April 11, 2018, 07:03 (GMT) |
Merge branch '28' into temp-object-multi-mode |
April 11, 2018, 07:02 (GMT) |
Merge branch 'master' into blender2.8 |
Revision 02e60d6 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) April 11, 2018, 07:01 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
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