February 24, 2017, 13:33 (GMT) |
Cycles: Fix compilation warning with CUDA on OSX |
February 24, 2017, 13:25 (GMT) |
Cycles: Fix non-zero exit status when rendering animation from CLI and running out of memory |
February 24, 2017, 13:25 (GMT) |
Cycles: Fix non-zero exit status when rendering animation from CLI and running out of memory |
February 24, 2017, 13:20 (GMT) |
Fix Cycles still saving render output when error happened This was fixed ages ago for the interface case but not for the command line. The thing here is that currently external engines are relying on reports system to indicate that error happened so suppressing reports storage in the background mode prevented render pipeline from detecting errors happened. This is all weak and i don't like it, but this is better than delivering black frames from the farm. |
February 24, 2017, 11:38 (GMT) |
OpenColorIO: Update glsl implementation to be ready for ogl 3.3 core |
February 24, 2017, 11:38 (GMT) |
Opengl glaDrawPixels removal: More descriptive setup. |
February 24, 2017, 10:05 (GMT) |
Fix break in drawscredge_area_draw when in fullscreen |
February 24, 2017, 09:10 (GMT) |
Fix T50714: Collections: Adding object to scene without an existing collection This was causing blender to segfault. We now add create a new collection and link to the layer before adding the new object (also included unittests, and requires updated lib/tests) |
February 24, 2017, 09:10 (GMT) |
Unittest: split object_add in individual test files (and small cleanup in unittest) This is required to the upcoming unittest + bugfix |
February 24, 2017, 09:10 (GMT) |
Silence warnings in draw_armature.c Also add note about incomplete functions there |
Revision 16c6c8a by Aurel Gruber (uv_unwrapping_slim_algorithm) February 24, 2017, 08:31 (GMT) |
Category: UV Unwrapping SLIM Algorithm Integration adding (unsupported-) eigen files |
Revision 1cb0164 by Aurel Gruber (uv_unwrapping_slim_algorithm) February 24, 2017, 08:28 (GMT) |
Category: UV Unwrapping SLIM Algorithm Integration freeing matrix_transfer properly |
February 24, 2017, 04:09 (GMT) |
February 24, 2017, 04:09 (GMT) |
Add immDrawBorderCorners function This replaces `glaDrawBorderCorners`. |
February 24, 2017, 00:26 (GMT) |
Opengl glaDrawPixels removal: #if 0 glDrawPixels... |
February 24, 2017, 00:26 (GMT) |
Opengl glaDrawPixels removal: mask_draw.c |
February 24, 2017, 00:26 (GMT) |
Opengl glaDrawPixels removal: image_draw.c Using float buffer is still laggy because of the data volume we have to transfer to the GC. |
February 24, 2017, 00:26 (GMT) |
Opengl glaDrawPixels removal: interface |
February 24, 2017, 00:26 (GMT) |
Opengl glaDrawPixels removal: editors/spaces |
February 24, 2017, 00:26 (GMT) |
Opengl glaDrawPixels removal: windowmanager |
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