November 8, 2016, 20:22 (GMT) |
Remove old transform manipulators code |
November 8, 2016, 19:42 (GMT) |
Merge branch 'blender2.8' into transform-manipulators Conflicts: source/blender/gpu/intern/gpu_shader.c |
November 8, 2016, 19:36 (GMT) |
Rotation value indicator for rotation manipulators Adds the arc thingy that displays the current delta rotation value while rotating. It is a different implementation than the one of the custom-manipulators branch which was based on mouse coordinates and thus didn't work correctly with snapping and precision (shift) tweaking. This new implementation is based on object matrix and fixes these issues. Commit only adds support for rotating objects, not yet for other elements (polygons, bones, GPencil points, etc) Also some minor cleanup of course ;) |
November 8, 2016, 16:54 (GMT) |
Depsgraph: Use atomics to tag ID when evaluating driver This is required since new dependency graph evaluates drivers in threads so it was possible to have some partially written ID tag there. |
November 8, 2016, 16:12 (GMT) |
blender 2.8: OpenGL immediate mode: node_draw_preview_background all is in the title. Reviewers: merwin Tags: #bf_blender_2.8, #opengl_gfx Maniphest Tasks: T49043 Differential Revision: https://developer.blender.org/D2336 |
November 8, 2016, 16:12 (GMT) |
Atomics: Add 32 bit version of fetch and AND/OR |
November 8, 2016, 16:08 (GMT) |
Blender 2.8: OpenGL: new immediate mode for paint_image.c This one is for the straight line (white with width 2.0 over a black with width 4.0) drawn when you use the gradient tool. To test: Image editor, create / open an image, choose image paint mode and on the tool shelf: choose the Fill brush and enable "Use Gradient" for it. Then click and drag on the image. From what I checked, calls to glLineWidth are not being removed yet, so I kept them. Reviewers: dfelinto, Severin, merwin Reviewed By: merwin Tags: #bf_blender_2.8, #opengl_gfx Maniphest Tasks: T49043 Differential Revision: https://developer.blender.org/D2312 |
November 8, 2016, 16:05 (GMT) |
Remove deletion of property from pose_previews add-on |
November 8, 2016, 15:55 (GMT) |
November 8, 2016, 15:40 (GMT) |
Fix poselib.py to use new multiframes preview API. |
November 8, 2016, 15:20 (GMT) |
Merge branch 'multi_previews_id' into temp-sybren-poselib |
November 8, 2016, 15:19 (GMT) |
Merge branch 'master' into temp-sybren-poselib |
November 8, 2016, 15:14 (GMT) |
Replace multi-dim array access to preview image frames by API functions. Multi-dim array access in RNA is far (very, very far) from being optimal, so for now let's use functions instead. |
November 8, 2016, 15:10 (GMT) |
Blender 2.8: OpenGL: new immediate mode API for screendump.c It's the screencast cursor, tested here, compared to original, seems to be working fine. Reviewers: dfelinto, Severin, merwin Reviewed By: merwin Tags: #bf_blender_2.8, #opengl_gfx Maniphest Tasks: T49043 Differential Revision: https://developer.blender.org/D2306 |
November 8, 2016, 14:01 (GMT) |
Added bpy.data.make_local() that can make a single ID block local. Note that this will not work reliably when the idblock is referenced from a library. It is the caller's responsibility to ensure a proper state. Use with care. |
November 8, 2016, 13:23 (GMT) |
Merge branch 'master' into multi_previews_id |
November 8, 2016, 13:09 (GMT) |
BMesh: remove edge search when flipping faces Replace search with direct lookup. |
November 8, 2016, 10:54 (GMT) |
Fix memory leak when Blender is build without Bullet and files with RB is opened |
November 8, 2016, 10:16 (GMT) |
Fix T49838: Noise randomization for frame should be done per interframes as well Add subframe to the animated seed hash calculation. Should be no difference for the regular files, only for cases when scene is rendered from sequencer with a speed effect, which is not really a common thing. |
November 8, 2016, 09:58 (GMT) |
Cycles: Only use new light sample threshold for new files This is a late follow-up commit to the light sample threshold changes which caused difference in rendering all existing .blend files which is not something we are happy about: it is fine to use new optimized defaults for new files, but existing ones should always be rendering in the same way as they used to be. Sorry for the inconveniece, but such thing should have been done to begin with. If this setting was modified it will not be reset to zero. Now all render tests should be passing again. P.S. Also really annoying to bump subversion for such reasons, but currently we don't have better way to achieve what we want. |
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