November 11, 2021, 13:29 (GMT) |
Fix (unreported) bad handling of reports in `libraries.load` code. rB60fee69682ac39 only partially fixed the issue, `BlendFileReadReport bf_reports` was now properly stored in `BPy_Library` `self` for the lifetime of the context, but its `reports` member was still referencing local variable to `bpy_lib_enter` function. |
November 11, 2021, 12:47 (GMT) |
cleanup |
November 11, 2021, 12:32 (GMT) |
progress |
November 11, 2021, 11:51 (GMT) |
cleanup |
November 11, 2021, 11:51 (GMT) |
progress |
November 11, 2021, 11:09 (GMT) |
progress |
November 11, 2021, 11:05 (GMT) |
unify update a bit |
November 11, 2021, 10:34 (GMT) |
Merge branch 'blender-v3.0-release' |
November 11, 2021, 10:34 (GMT) |
Merge branch 'blender-v3.0-release' |
November 11, 2021, 10:33 (GMT) |
Fix T92867: Gimbal rotation broken when used for multiple objects Support gimbal orientation for objects & bones. |
November 11, 2021, 10:14 (GMT) |
Cleanup: split gimbal_axis into pose and object Allow access to a single bones gimbal matrix. |
November 11, 2021, 08:39 (GMT) |
Cycles: Add sample offset option This patch exposes the sampling offset option to Blender. It is located in the "Sampling > Advanced" panel. For example, this can be useful to parallelize rendering and distribute different chunks of samples for each computer to render. --- I also had to add this option to `RenderWork` and `RenderScheduler` classes so that the sample count in the status string can be calculated correctly. Reviewed By: leesonw Differential Revision: https://developer.blender.org/D13086 |
November 11, 2021, 04:00 (GMT) |
Merge branch 'blender-v3.0-release' |
November 11, 2021, 04:00 (GMT) |
Merge branch 'blender-v3.0-release' |
November 11, 2021, 04:00 (GMT) |
Merge branch 'blender-v3.0-release' |
November 11, 2021, 03:59 (GMT) |
Cleanup: spelling in comments |
November 11, 2021, 03:58 (GMT) |
Fix T92954: Loop Cut Tool preview line visible during operation Apply a local-workaround instead of adding support for this use-case since pre-selection isn't the intended purpose of gizmos. This also resolves a glitch where poly-build and loop cut would briefly show loop-cut or poly-build pre-selection after transforming. See gizmo_preselect_poll_for_draw note for more details. |
November 11, 2021, 03:58 (GMT) |
Cleanup: typo in function name |
November 11, 2021, 00:18 (GMT) |
UI: Introduce View pie in more editors #### Motivation The View pie menu is a convenient way to access operators such as `Frame Selected` and `Frame All` which are usually mapped to `PERIOD` or `HOME` keys on the right side of most keyboard, making it hard hard to reach with the left hand. The motivation for this patch comes from working with a 75% keyboard (no numpad). Most laptops face a similar problem. #### Implementation The View pie menu has been added to the following editors and sub-modes where applicable: * Node Editor * Video Sequencer * Dopesheet * Graph * NLA * Image * Clip * Outliner More options could definitely be added to this menu for convenience, as long as it maintains the common options in the same place (Frame Selected on the left, Frame All on the right). For positioning I went with the following layout: {F11791186, size=full} I've added `Zoom 1:1`to the Image Editor and the VSE Preview since there is no way to reset the zoom on keyboards without numpad (unless Emulate Numpad is turned on). The Outliner uses `Show Active` and `Show Hierarchy` which are the closest ones to the equivalent in other editors. Should `Show Active` be renamed to `Frame Selected`? The shortcut assigned is the same as the 3D Viewport (`ACCENT_GRAVE`). #### Screenshots Node Editor {F11778387, size=full} Dopesheet {F11778400, size=full} Graph {F11778403, size=full} Image Editor (Paint and View) {F11791113, size=full} Image Editor (Mask) {F11791114, size=full} UV Editor {F11791119, size=full} Clip Editor (Tracking) {F11791137, size=full} Clip Editor (Mask) {F11791140, size=full} Clip Editor (Graph) {F11791151, size=full} View operators are not yet implemented in Clip Editor Dopesheet mode (left a note about this in the menu poll). Reviewed By: #user_interface, campbellbarton Differential Revision: https://developer.blender.org/D13169 |
November 10, 2021, 23:05 (GMT) |
Remove decimal places and show "<1". Remove logging from MF node. |
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Master Commits
MiikaHweb | 2003-2021