Blender Git Commit Log

All Blender Git commits.

Page: 947 / 8462

February 4, 2021, 01:38 (GMT)
separate building the caches from updating the node sockets
Revision 1ad1ecf by Ankur Deria / Nathan Craddock (master)
February 4, 2021, 00:48 (GMT)
Fix T79822: Custom preset casing not preserved

When adding a new preset the name would be converted to lower case and
then displayed in the interface in title case. This was confusing
because the name didn't reflect what was typed, and there are many cases
when the name shouldn't be forced into title case (like 8K UHDTV for
example).

This commit leaves the custom preset names in the original casing, and
removes the conversion of filenames to title case for preset lists.

Differential Revision: https://developer.blender.org/D10224
February 4, 2021, 00:39 (GMT)
create nodes when loading objects, deduplicate code to create them
February 4, 2021, 00:34 (GMT)
Presets: Cleanup preset naming

Before committing D10224, bundled preset names that are lowercase need
updating to title case for display in the UI. This changes several of
the preset file names to title case, and fixes a couple of other naming
issues in the preset names. A few strings in the code are also changed
to reflect the new filename of the Blender keymap.
February 4, 2021, 00:23 (GMT)
USD Importer: typo in code to filter by purpose.
February 4, 2021, 00:22 (GMT)
Merge branch 'blender-v2.92-release'
February 4, 2021, 00:19 (GMT)
Fix T85318: Driver variable don't resolve collection indices

The driver variable `splines[0]` (on a curve)
behaved as if the path was `splines`.

Resolve pointers was well as properties as it's supported by the caller.

Error in original commit that added property support
82b0a9e36900c8aeb374078bd4cb3a7d7f8295e6.
February 3, 2021, 23:51 (GMT)
Merge branch 'master' into cycles_procedural_api
February 3, 2021, 23:51 (GMT)
WIP implementation, double vectors, sort of weird
February 3, 2021, 23:01 (GMT)
Cleanup: unused function warning
Revision 0352546 by Wayde Moss (master)
February 3, 2021, 22:35 (GMT)
NLA: Fix nlasnapshot_blend() Misplaced Null Check

From original commit: rB40b7929cc040
February 3, 2021, 21:51 (GMT)
GPencil: Fix bug in Bound box calculation

The size was wrongly calculated because was not using the window size, only stroke size.
Revision 40b7929 by Wayde Moss (master)
February 3, 2021, 21:45 (GMT)
NLA: Extract nlasnapshot_blend()

Refactor
//nlastrip_evaluate_actionclip()// and //nlaeval_blend_value()// into
//nlasnapshot_blend()//, //nlastrip_evaluate_actionclip()//,
//nlasnapshot_from_action()//.

**Motivations**:
* {T83615} Requires reading all pose bone fcurves before being able to
apply pre-blend transforms. The function //nlasnapshot_from_action()//
achieves this. This effectively removed the need to specially handle
Quaternion blend queuing so that code has been removed.

* {D8296} Adds support for keyframe remapping through an upper stack of
strips. Instead of introducing a variant of the form:
//nlastrip_evaluate_actionclip_inverted_get_lower()//,
//nlastrip_evaluate_actionclip()// will later be extended to take an
`evaluation_mode` as input to avoid duplicating the recursion functions
related to //nlastrip_evaluate()//.

* //nlasnapshot_blend()// will eventually have variants of
//nlasnapshot_blend_get_inverted_lower_snapshot()// and
//nlasnapshot_blend_get_inverted_upper_snapshot()// which are all
independent of NlaStrips and NlaTracks, further simplifying the
blending implementation. Ideally, //nlastrip_evaluate()// would get
renamed to //nlasnapshot_blend_strip()// but that'll be a later patch
to avoid unnecessary patches slowing the review of more important
patches.

No User-side Functional changes

Reviewed By: sybren, #animation_rigging

Differential Revision: https://developer.blender.org/D10220
February 3, 2021, 21:35 (GMT)
GPencil: Code cleanup

February 3, 2021, 21:25 (GMT)
GPencil: Don't center if the zoom is 1.0

If no need zoom is because all image is visible.
Revision 264af15 by Wayde Moss (master)
February 3, 2021, 21:19 (GMT)
NLA: Fix Strip Truncate When Next to Transition

**Problem**:
Translating a strip will truncate it when next to a transition.

**Solution**:
The code only accounted for the prev/next strip for whether it exceeds.
When it was a transition, the exceed logic fails. Now, we use the
nearest non-transition strip instead.

Reviewed By: sybren, #animation_rigging

Differential Revision: https://developer.blender.org/D10083
February 3, 2021, 21:14 (GMT)
GPencil: New button to enable extend lines helper

Now the extend lines are displayed with a different button.
February 3, 2021, 20:37 (GMT)
GPencil: Fix bug of remaining extend strokes

The strokes were not deleted.
February 3, 2021, 20:29 (GMT)
GPencil: Make less sensible the extend change whit wheel mouse

February 3, 2021, 20:08 (GMT)
Merge branch 'master' into sculpt-dev
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021